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antipath
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alex edited this page
6 years ago
Stuff to think about now
PvP/PvE battling (while ensuring a fair battle)
Movement around the game world
Domain specific language for NPCs/scripted battles
Stuff to think about in the future (gameplay)
What type of world is the game set in? Fantasy? What is there in the way of magic/technology (if applicable)?
Items/inventory/economy
Shops/community spaces within locations
Buffs/nerfs/classes/player stats as Discord roles
Do we want a quest system? (Lord Kill-a-lot says "beat 5 players in a battle and I give you some snazzy thing")
XP, Levelling and classes
How to manipulate currently equipped items, etc. without exposing data to the opponent
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"Todo"
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