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@@ -78,24 +78,24 @@ function(pos, oldnode, oldmetadata, digger)
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local leftover = inv:add_item("main", ItemStack(oldnode.name))
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local leftover = inv:add_item("main", ItemStack(oldnode.name))
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minetest.add_item(pos, leftover)
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minetest.add_item(pos, leftover)
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else
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else
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- -- Restore bush. Player did not actually dig it up.
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+ -- Restore bush. Player did not actually dig it up yet.
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minetest.after(0, function()
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minetest.after(0, function()
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- minetest.set_node(pos, {name="blueberries:plant_2", param2=2})
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+ minetest.set_node(pos, {name="coffee_bush:plant_2", param2=2})
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local timer = minetest.get_node_timer(pos)
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local timer = minetest.get_node_timer(pos)
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timer:start(math_random(300, 700))
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timer:start(math_random(300, 700))
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end)
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end)
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end
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end
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end
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end
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end
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end
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-minetest.register_node("blueberries:plant_2", table.copy(crop_def))
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+minetest.register_node("coffee_bush:plant_2", table.copy(crop_def))
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crop_def.description = "Coffee Bush with Blossoms"
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crop_def.description = "Coffee Bush with Blossoms"
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crop_def.inventory_image = "coffee_bush3.png"
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crop_def.inventory_image = "coffee_bush3.png"
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-crop_def.next_plant = "blueberries:plant_4"
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+crop_def.next_plant = "coffee_bush:plant_4"
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crop_def.tiles = {"coffee_bush3.png"}
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crop_def.tiles = {"coffee_bush3.png"}
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minetest.register_node("coffee_bush:plant_3", table.copy(crop_def))
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minetest.register_node("coffee_bush:plant_3", table.copy(crop_def))
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-crop_def.description = "Coffee Bush with Blueberries"
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+crop_def.description = "Coffee Bush with Coffee Beans"
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crop_def.inventory_image = "coffee_bush4.png"
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crop_def.inventory_image = "coffee_bush4.png"
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crop_def.next_plant = nil
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crop_def.next_plant = nil
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crop_def.tiles = {"coffee_bush4.png"}
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crop_def.tiles = {"coffee_bush4.png"}
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@@ -123,5 +123,5 @@ function(pos, oldnode, oldmetadata, digger)
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end
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end
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end
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end
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end
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end
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-minetest.register_node("blueberries:plant_4", table.copy(crop_def))
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+minetest.register_node("coffee_bush:plant_4", table.copy(crop_def))
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