matchmaking.kv 281 B

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  1. // = matchmaking library =
  2. // IMatchFramework
  3. vtidx_GetMatchNetworkMsgController {
  4. L4D 10 // NOTE: probably same for aswarm or p2 except with IAppSystem shift
  5. }
  6. // IMatchNetworkMsgController
  7. vtidx_GetActiveGameServerDetails { L4D 1 }
  8. // vi: sw=4 ts=4 noet tw=80 cc=80 ft=plain