inputsystem.kv 417 B

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  1. // = inputsystem library =
  2. vtidx_SleepUntilInput {
  3. default 31 // TODO(compat): don't really know yet if this causes any issues
  4. Portal2 34 // IAppSystem changes
  5. }
  6. // XXX: This function won't always exist even when has_ is true.
  7. // It's only used by rinput.c after checking that m_rawinput exists.
  8. vtidx_GetRawMouseAccumulators {
  9. L4D1 39
  10. L4D2 37
  11. 2013 39
  12. Portal2 50
  13. }
  14. // vi: sw=4 ts=4 noet tw=80 cc=80 ft=plain