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- // = inputsystem library =
- vtidx_SleepUntilInput {
- default 31 // TODO(compat): don't really know yet if this causes any issues
- Portal2 34 // IAppSystem changes
- }
- // XXX: This function won't always exist even when has_ is true.
- // It's only used by rinput.c after checking that m_rawinput exists.
- vtidx_GetRawMouseAccumulators {
- L4D1 39
- L4D2 37
- 2013 39
- Portal2 50
- }
- // vi: sw=4 ts=4 noet tw=80 cc=80 ft=plain
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