gamelib.kv 788 B

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  1. // = client and server libraries =
  2. // CGameMovement
  3. vtidx_CheckJumpButton {
  4. 2013 "28 + NVDTOR"
  5. L4D "32 + NVDTOR"
  6. L4DS "33 + NVDTOR"
  7. Portal2 "35 + NVDTOR"
  8. }
  9. off_mv 8
  10. // IServerGameDLL
  11. vtidx_GetAllServerClasses {
  12. default 10
  13. 2013 11
  14. // TODO(compat): BMS 11
  15. }
  16. // I(Server|Client)Unknown
  17. vtidx_GetBaseEntity "4 + NVDTOR"
  18. // CBaseEntity or CBasePlayer or something
  19. off_netprop_statechanged { L4D 88 }
  20. off_simtime { L4D 128 }
  21. vtidx_Spawn {
  22. L4D2 {
  23. default "22 + NVDTOR"
  24. TheLastStand "23 + NVDTOR"
  25. }
  26. }
  27. vtidx_Teleport {
  28. L4D "104 + NVDTOR"
  29. L4D2 {
  30. default "116 + NVDTOR" // TODO(linux): might actually be 119!?!?
  31. TheLastStand "117 + NVDTOR" // I dunno why JAiZ changed this
  32. }
  33. }
  34. // CGlobalVars
  35. off_curtime 12
  36. off_edicts { L4D 88 }
  37. // vi: sw=4 ts=4 noet tw=80 cc=80 ft=plain