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- state("SniperElite3", "Old")
- {
- int loading1 : 0x00628040, 0x0;
- string40 map : 0xA37ECD;
- }
- state("SniperElite3", "Current Version")
- {
- int loading1 : 0x846AEC;
- string40 map : 0x792655;
- }
- init
- {
- switch (modules.First().ModuleMemorySize)
- {
- case (9441280):
- version = "Current Version";
- break;
- }
- }
- startup
- {
- settings.Add("missions", true, "Missions");
- vars.missions = new Dictionary<string,string>
- {
- {"Oasis\\M02_Oasis.pc", "Gaberoun"},
- {"Halfaya_Pass\\M03_Halfaya_Pass.pc", "Halfaya Pass"},
- {"Fort\\M04_Fort.pc", "Fort Rifugio"},
- {"Siwa\\M05_Siwa.pc", "Siwa Oasis"},
- {"Kasserine_Pass\\M06_Kasserine_Pass.pc", "Kasserine Pass"},
- {"Airfield\\M07_Airfield.pc", "Pont Du Fahs Airfield"},
- {"Ratte_Factory\\M08_Ratte_Factory.pc", "Ratte Factory"},
- };
- foreach (var Tag in vars.missions)
- {
- settings.Add(Tag.Key, true, Tag.Value, "missions");
- };
- if (timer.CurrentTimingMethod == TimingMethod.RealTime) // stolen from dude simulator 3, basically asks the runner to set their livesplit to game time
- {
- var timingMessage = MessageBox.Show (
- "This game uses Time without Loads (Game Time) as the main timing method.\n"+
- "LiveSplit is currently set to show Real Time (RTA).\n"+
- "Would you like to set the timing method to Game Time? This will make verification easier",
- "LiveSplit | Sniper Elite 3",
- MessageBoxButtons.YesNo,MessageBoxIcon.Question
- );
-
- if (timingMessage == DialogResult.Yes)
- {
- timer.CurrentTimingMethod = TimingMethod.GameTime;
- }
- }
- }
-
- start
- {
- return ((current.map == "Siege_of_Tobruk\\M01_Siege_of_Tobruk.pc") && (current.loading1 == 1));
- }
- split
- {
- return ((settings[(current.map)]) && (current.map != old.map));
- }
-
- isLoading
- {
- return (current.loading1 == 0);
- }
|