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- cmake_minimum_required(VERSION 3.16.0)
- set(CMAKE_C_STANDARD 90)
- set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
- project(IC_Explorer)
- find_package(PkgConfig REQUIRED)
- pkg_check_modules(SDL2 REQUIRED sdl2 SDL2_mixer SDL2_image SDL2_ttf)
- function(add_resources out_var)
- set(result)
- foreach(in_f ${ARGN})
- file(RELATIVE_PATH src_f ${CMAKE_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/${in_f})
- set(out_f ${PROJECT_BINARY_DIR}/${in_f}.o)
- get_filename_component(f_name ${src_f} NAME)
- get_filename_component(f_dir ${src_f} DIRECTORY)
- file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/${f_dir})
- add_custom_command(OUTPUT ${out_f}
- COMMAND ld -r -b binary -o ${out_f} ${f_name}
- DEPENDS ${in_f}
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/${f_dir}
- COMMENT "Building resource ${out_f}"
- VERBATIM)
- list(APPEND result ${out_f})
- endforeach()
- set(${out_var} "${result}" PARENT_SCOPE)
- endfunction()
- add_resources(RESOURCES assets/font.ttf assets/background.png
- assets/button.png assets/button-pressed.png assets/mute.png
- assets/volume.png assets/bgm.wav assets/hover.wav assets/click.wav
- assets/release.wav)
- include_directories(${SDL2_INCLUDE_DIRS})
- link_directories(${SDL2_LIBRARY_DIRS})
- add_definitions(${SDL2_CFLAGS_OTHER} "-Wall")
- add_executable(IC_Explorer main.c window.c button.c textbox.c ${RESOURCES})
- target_link_libraries(IC_Explorer ${SDL2_LIBRARIES})
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