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- Changelog
- ---------
- 2012-08-03: Mild rewrite to adapt the mod to use perlin noise while spawning.
- Also got rid of the random-numbers-inside-abm stuff, now using the abm's own
- 'chance' parameter instead. Tuned various settings to try to retain the same
- overall density and growth rates as in the previous version. Moved this
- changelog into a separate file.
- 2012-07-12: moved project to github.
- 2012-07-09 (a bit later): tuned the spawn/grow rates a bit more, made the
- numbers more sane. Added a radius check to limit the density of the spawned
- grasses (they won't grow near each other or near dry shrubs or cactus, though
- they still grow on the top of said cacti).
- 2012-07-09: Added cactus, sand, and desert sand as spawning surfaces. Reduced
- and tuned the spawn rates a bit to try to balance things out. Made that which
- spawns on grass, dirt, or sand start out at any size, grow over time, and
- eventually die off. Limited desert sand to only the first two sizes (the
- smallest size will grow one step, eventually), which will eventually die and
- turn into dry shrubs. Only the two smallest sizes can spawn on cactus or
- papyrus (and they don't grow or die). Fixed slightly off-center smallest size.
- Fixed selection boxes.
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