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- # Ccompiler
- CC= gcc
- # Executable name
- BIN= ld42
- # Source and build paths
- SRC_DIR= ./src
- BUILD_DIR= ./build
- # Source files
- SRCS=main.c\
- window.c\
- event.c\
- images_diffuse.c\
- loops.c particle.c\
- renderer.c\
- vector.c\
- entity.c\
- component.c\
- button.c\
- game.c\
- icon.c\
- stb_imp.c\
- player.c\
- satellite.c\
- bullet.c\
- hitbox.c\
- explosions.c\
- screenshot.c\
- hitpoint.c\
- random.c\
- basic_spray.c\
- util.c\
- help_text.c\
- background.c\
- levels.c\
- weapon_choice.c\
- triangle_ship.c\
- cycle_ship.c\
- missile_ship.c\
- mothership.c
- # Sprites
- # Object files to build
- OBJS= $(SRCS:%.c=%.o)
- # Dependencies for each source
- DEPS= $(OBJS:%.o=$(BUILD_DIR)/%.d)
- # Flags for the compiler
- CFLAGS= -O2 -Wall -Wno-unused-variable -lglfw3 -lopengl32 -lgdi32 -lpthread -lzgcl -lsdl2 -lSDL2_mixer
- # Default path for make install
- INSTALL_PATH?=/usr/local
- $(BIN) : $(OBJS:%=$(BUILD_DIR)/%)
- #build/shoehorn_sdl.o
- $(CC) $^ build/shoehorn_sdl.o -o $@ $(CFLAGS)
- -include $(DEPS)
- $(BUILD_DIR)/%.o : $(SRC_DIR)/%.c
- mkdir -p $(@D)
- $(CC) -MMD -c $< -o $@ $(CFLAGS)
-
- shoehorn:
- gcc -c src/shoehorn_sdl.c -o build/shoehorn_sdl.o -lmingw32 -lsdl2 -lsdl2_mixer
- .PHONY : clean install windows sprite
- clean :
- rm -rf $(BUILD_DIR)
- rm $(BIN) || rm $(BIN).exe
-
- sprite:
- make -C sprite
- install : $(BIN)
- cp $(BIN) $(INSTALL_PATH)/bin
-
- windows : $(OBJS:%=$(BUILD_DIR)/%)
- $(CC) $^ build/shoehorn_sdl.o -o WarpTunnel.exe $(CFLAGS) -mwindows
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