package twilightforest.client.renderer.entity;


import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
import twilightforest.TwilightForestMod;
import twilightforest.entity.boss.EntityTFHydra;

public class RenderTFHydra extends RenderLiving<EntityTFHydra> {
    private static final ResourceLocation textureLoc = new ResourceLocation(TwilightForestMod.MODEL_DIR + "hydra4.png");
	
	public RenderTFHydra(RenderManager manager, ModelBase modelbase, float shadowSize) {
		super(manager, modelbase, shadowSize);
	}

	@Override
	protected float getDeathMaxRotation(EntityTFHydra par1EntityLiving) {
		return 0F;
	}

    @Override
	protected ResourceLocation getEntityTexture(EntityTFHydra par1Entity)
    {
        return textureLoc;
    }
}
