package twilightforest.block;

import net.minecraft.block.Block;
import net.minecraft.block.BlockSlab;
import twilightforest.TwilightForestMod;

import static net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;

@SuppressWarnings("WeakerAccess")
@ObjectHolder(TwilightForestMod.ID)
public class TFBlocks {
    @ObjectHolder("twilight_log")
    public static Block log;
    @ObjectHolder("twilight_leaves")
    public static Block leaves;
    @ObjectHolder("firefly")
    public static Block firefly;
    @ObjectHolder("twilight_portal")
    public static Block portal;
    @ObjectHolder("maze_stone")
    public static Block mazestone;
    @ObjectHolder("hedge")
    public static Block hedge;
    @ObjectHolder("boss_spawner")
    public static Block bossSpawner;
    @ObjectHolder("firefly_jar")
    public static Block fireflyJar;
    @ObjectHolder("twilight_plant")
    public static Block plant;
    @ObjectHolder("cicada")
    public static Block cicada;
    @ObjectHolder("root")
    public static Block root;
    @ObjectHolder("uncrafting_table")
    public static Block uncraftingTable;
    @ObjectHolder("fire_jet")
    public static Block fireJet;
    @ObjectHolder("naga_stone")
    public static Block nagastone;
    @ObjectHolder("twilight_sapling")
    public static Block sapling;
    @ObjectHolder("magic_log")
    public static Block magicLog;
    @ObjectHolder("magic_log_core")
    public static Block magicLogSpecial;
    @ObjectHolder("magic_leaves")
    public static Block magicLeaves;
    @ObjectHolder("moonworm")
    public static Block moonworm;
    @ObjectHolder("tower_wood")
    public static Block towerWood;
    @ObjectHolder("tower_device")
    public static Block towerDevice;
    //public static Block towerAntenna;
    @ObjectHolder("tower_translucent")
    public static Block towerTranslucent;
    @ObjectHolder("trophy")
    public static Block trophy;
    @ObjectHolder("stronghold_shield")
    public static Block shield;
    @ObjectHolder("trophy_pedestal")
    public static Block trophyPedestal;
    @ObjectHolder("aurora_block")
    public static Block auroraBlock;
    @ObjectHolder("underbrick")
    public static Block underBrick;
    @ObjectHolder("thorns")
    public static Block thorns;
    @ObjectHolder("burnt_thorns")
    public static Block burntThorns;
    @ObjectHolder("thorn_rose")
    public static Block thornRose;
    @ObjectHolder("twilight_leaves_3")
    public static Block leaves3;
    @ObjectHolder("deadrock")
    public static Block deadrock;
    @ObjectHolder("dark_leaves")
    public static Block darkleaves;
    @ObjectHolder("aurora_pillar")
    public static Block auroraPillar;
    @ObjectHolder("aurora_slab")
    public static BlockSlab auroraSlab;
    @ObjectHolder("double_aurora_slab")
    public static BlockSlab auroraDoubleSlab;
    @ObjectHolder("trollsteinn")
    public static Block trollSteinn;
    @ObjectHolder("wispy_cloud")
    public static Block wispyCloud;
    @ObjectHolder("fluffy_cloud")
    public static Block fluffyCloud;
    @ObjectHolder("giant_cobblestone")
    public static Block giantCobble;
    @ObjectHolder("giant_log")
    public static Block giantLog;
    @ObjectHolder("giant_leaves")
    public static Block giantLeaves;
    @ObjectHolder("giant_obsidian")
    public static Block giantObsidian;
    @ObjectHolder("uberous_soil")
    public static Block uberousSoil;
    @ObjectHolder("huge_stalk")
    public static Block hugeStalk;
    @ObjectHolder("huge_mushgloom")
    public static Block hugeGloomBlock;
    @ObjectHolder("trollvidr")
    public static Block trollVidr;
    @ObjectHolder("unripe_trollber")
    public static Block unripeTrollBer;
    @ObjectHolder("trollber")
    public static Block trollBer;
    @ObjectHolder("knightmetal_block")
    public static Block knightmetalStorage;
    @ObjectHolder("huge_lilypad")
    public static Block hugeLilyPad;
    @ObjectHolder("huge_waterlily")
    public static Block hugeWaterLily;
    @ObjectHolder("slider")
    public static Block slider;
    @ObjectHolder("castle_brick")
    public static Block castleBlock;
    @ObjectHolder("castle_rune_brick")
    public static Block castleMagic;
    @ObjectHolder("force_field")
    public static Block forceField;
    @ObjectHolder("cinder_furnace")
    public static Block cinderFurnace;
    @ObjectHolder("cinder_furnace_lit")
    public static Block cinderFurnaceLit;
    @ObjectHolder("cinder_log")
    public static Block cinderLog;
    @ObjectHolder("castle_door")
    public static Block castleDoor;
    @ObjectHolder("castle_door_vanished")
    public static Block castleDoorVanished;
    @ObjectHolder("castle_unlock")
    public static Block castleUnlock;
}
