# Comment each AT with where it needed to be used

# EntityTFTowerGhast
public net.minecraft.entity.monster.EntityGhast$AILookAround

# TileEntityCFCinderFurnace
public net.minecraft.tileentity.TileEntityFurnace *

# EntityTFFallingIce
public net.minecraft.entity.item.EntityFallingBlock field_145809_g # hurtEntities
public net.minecraft.entity.item.EntityFallingBlock field_145815_h # fallHurtMax
public net.minecraft.entity.item.EntityFallingBlock field_145816_i # fallHurtAmount

# EntityTFHydraMortar and other projectiles
public net.minecraft.entity.projectile.EntityThrowable field_70192_c # thrower

# TFClientProxy
public net.minecraft.entity.EntityLivingBase field_184634_g # HIDE_PARTICLES

# TFSkyRenderer
public net.minecraft.client.renderer.RenderGlobal field_72771_w # glSkyList
public net.minecraft.client.renderer.RenderGlobal field_72781_x # glSkyList2
public net.minecraft.client.renderer.RenderGlobal field_175012_t # skyVBO
public net.minecraft.client.renderer.RenderGlobal field_175011_u # sky2VBO

# TFTeleporter
public net.minecraft.world.Teleporter field_85192_a # worldServerInstance
public net.minecraft.world.Teleporter field_77187_a # random
public net.minecraft.world.Teleporter field_85191_c # destinationCoordinateCache