package twilightforest.client.particle;

import net.minecraft.client.particle.ParticleSuspendedTown;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ParticleProtection extends ParticleSuspendedTown {

	public ParticleProtection(World world, double x, double y, double z, double velX, double velY, double velZ) {
		super(world, x, y, z, velX, velY, velZ);
        this.setParticleTextureIndex(82);
        this.setRBGColorF(1.0F, 1.0F, 1.0F);
	}
    
    @SideOnly(Side.CLIENT)
    @Override
    public int getBrightnessForRender(float par1) {
        return 0xF000F0;
    }
}
