package twilightforest.client.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;

public class ModelTFHydraMortar extends ModelBase
{

	public ModelRenderer box;

	public ModelTFHydraMortar()
	{
		textureWidth = 32;
		textureHeight = 32;
		box = new ModelRenderer(this, 0, 0);
		box.addBox(-4F, 0F, -4F, 8, 8, 8, 0F);
		box.setRotationPoint(0F, 0F, 0F);
	}
	
	public void render(float f5)
	{
		box.render(f5);
	}
}
