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- /* -----------------------------------------------------------------------------
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- -------------------------------------------------------------------------- */
- #ifndef SQUISH_H
- #define SQUISH_H
- //! All squish API functions live in this namespace.
- namespace squish {
- // -----------------------------------------------------------------------------
- //! Typedef a quantity that is a single unsigned byte.
- typedef unsigned char u8;
- // -----------------------------------------------------------------------------
- enum
- {
- //! Use DXT1 compression.
- kDxt1 = ( 1 << 0 ),
- //! Use DXT3 compression.
- kDxt3 = ( 1 << 1 ),
- //! Use DXT5 compression.
- kDxt5 = ( 1 << 2 ),
- //! Use BC4 compression.
- kBc4 = ( 1 << 3 ),
- //! Use BC5 compression.
- kBc5 = ( 1 << 4 ),
- //! Use a slow but high quality colour compressor (the default).
- kColourClusterFit = ( 1 << 5 ),
- //! Use a fast but low quality colour compressor.
- kColourRangeFit = ( 1 << 6 ),
- //! Weight the colour by alpha during cluster fit (disabled by default).
- kWeightColourByAlpha = ( 1 << 7 ),
- //! Use a very slow but very high quality colour compressor.
- kColourIterativeClusterFit = ( 1 << 8 ),
- //! Source is BGRA rather than RGBA
- kSourceBGRA = ( 1 << 9 ),
- //! Convert to linear color space
- kToLinear = ( 1 << 10 )
- };
- // -----------------------------------------------------------------------------
- /*! @brief Compresses a 4x4 block of pixels.
- @param rgba The rgba values of the 16 source pixels.
- @param mask The valid pixel mask.
- @param block Storage for the compressed DXT block.
- @param flags Compression flags.
- @param metric An optional perceptual metric.
- The source pixels should be presented as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this should be:
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
- The mask parameter enables only certain pixels within the block. The lowest
- bit enables the first pixel and so on up to the 16th bit. Bits beyond the
- 16th bit are ignored. Pixels that are not enabled are allowed to take
- arbitrary colours in the output block. An example of how this can be used
- is in the CompressImage function to disable pixels outside the bounds of
- the image when the width or height is not divisible by 4.
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for the compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
- The flags parameter can also specify a preferred colour compressor to use
- when fitting the RGB components of the data. Possible colour compressors
- are: kColourClusterFit (the default), kColourRangeFit (very fast, low
- quality) or kColourIterativeClusterFit (slowest, best quality).
- When using kColourClusterFit or kColourIterativeClusterFit, an additional
- flag can be specified to weight the importance of each pixel by its alpha
- value. For images that are rendered using alpha blending, this can
- significantly increase the perceived quality.
- The metric parameter can be used to weight the relative importance of each
- colour channel, or pass NULL to use the default uniform weight of
- { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
- allowed either uniform or "perceptual" weights with the fixed values
- { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
- contiguous array of 3 floats.
- */
- void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric = 0 );
- // -----------------------------------------------------------------------------
- /*! @brief Compresses a 4x4 block of pixels.
- @param rgba The rgba values of the 16 source pixels.
- @param block Storage for the compressed DXT block.
- @param flags Compression flags.
- @param metric An optional perceptual metric.
- The source pixels should be presented as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this should be:
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for the compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
- The flags parameter can also specify a preferred colour compressor to use
- when fitting the RGB components of the data. Possible colour compressors
- are: kColourClusterFit (the default), kColourRangeFit (very fast, low
- quality) or kColourIterativeClusterFit (slowest, best quality).
- When using kColourClusterFit or kColourIterativeClusterFit, an additional
- flag can be specified to weight the importance of each pixel by its alpha
- value. For images that are rendered using alpha blending, this can
- significantly increase the perceived quality.
- The metric parameter can be used to weight the relative importance of each
- colour channel, or pass NULL to use the default uniform weight of
- { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
- allowed either uniform or "perceptual" weights with the fixed values
- { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
- contiguous array of 3 floats.
- This method is an inline that calls CompressMasked with a mask of 0xffff,
- provided for compatibility with older versions of squish.
- */
- inline void Compress( u8 const* rgba, void* block, int flags, float* metric = 0 )
- {
- CompressMasked( rgba, 0xffff, block, flags, metric );
- }
- // -----------------------------------------------------------------------------
- /*! @brief Decompresses a 4x4 block of pixels.
- @param rgba Storage for the 16 decompressed pixels.
- @param block The compressed DXT block.
- @param flags Compression flags.
- The decompressed pixels will be written as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this is:
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
- */
- void Decompress( u8* rgba, void const* block, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Computes the amount of compressed storage required.
- @param width The width of the image.
- @param height The height of the image.
- @param flags Compression flags.
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
- Most DXT images will be a multiple of 4 in each dimension, but this
- function supports arbitrary size images by allowing the outer blocks to
- be only partially used.
- */
- int GetStorageRequirements( int width, int height, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Compresses an image in memory.
- @param rgba The pixels of the source.
- @param width The width of the source image.
- @param height The height of the source image.
- @param pitch The pitch of the source image.
- @param blocks Storage for the compressed output.
- @param flags Compression flags.
- @param metric An optional perceptual metric.
- The source pixels should be presented as a contiguous array of width*height
- rgba values, with each component as 1 byte each. In memory this should be:
- { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for each compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
- The flags parameter can also specify a preferred colour compressor to use
- when fitting the RGB components of the data. Possible colour compressors
- are: kColourClusterFit (the default), kColourRangeFit (very fast, low
- quality) or kColourIterativeClusterFit (slowest, best quality).
- When using kColourClusterFit or kColourIterativeClusterFit, an additional
- flag can be specified to weight the importance of each pixel by its alpha
- value. For images that are rendered using alpha blending, this can
- significantly increase the perceived quality.
- The metric parameter can be used to weight the relative importance of each
- colour channel, or pass NULL to use the default uniform weight of
- { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
- allowed either uniform or "perceptual" weights with the fixed values
- { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
- contiguous array of 3 floats.
- Internally this function calls squish::CompressMasked for each block, which
- allows for pixels outside the image to take arbitrary values. The function
- squish::GetStorageRequirements can be called to compute the amount of memory
- to allocate for the compressed output.
- Note on compression quality: When compressing textures with
- libsquish it is recommended to apply a gamma-correction
- beforehand. This will reduce the blockiness in dark areas. The
- level of necessary gamma-correction is platform dependent. For
- example, a gamma correction with gamma = 0.5 before compression
- and gamma = 2.0 after decompression yields good results on the
- Windows platform but for other platforms like MacOS X a different
- gamma value may be more suitable.
- */
- void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
- void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
- // -----------------------------------------------------------------------------
- /*! @brief Decompresses an image in memory.
- @param rgba Storage for the decompressed pixels.
- @param width The width of the source image.
- @param height The height of the source image.
- @param pitch The pitch of the decompressed pixels.
- @param blocks The compressed DXT blocks.
- @param flags Compression flags.
- The decompressed pixels will be written as a contiguous array of width*height
- 16 rgba values, with each component as 1 byte each. In memory this is:
- { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
- Internally this function calls squish::Decompress for each block.
- */
- void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
- void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Computes MSE of an compressed image in memory.
- @param rgba The original image pixels.
- @param width The width of the source image.
- @param height The height of the source image.
- @param pitch The pitch of the source image.
- @param dxt The compressed dxt blocks
- @param flags Compression flags.
- @param colourMSE The MSE of the colour values.
- @param alphaMSE The MSE of the alpha values.
- The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
- averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
- The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
- Internally this function calls squish::Decompress for each block.
- */
- void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
- void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
- // -----------------------------------------------------------------------------
- } // namespace squish
- #endif // ndef SQUISH_H
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