123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210 |
- /*
- AngelCode Scripting Library
- Copyright (c) 2003-2020 Andreas Jonsson
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you
- must not claim that you wrote the original software. If you use
- this software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source
- distribution.
- The original version of this library can be located at:
- http://www.angelcode.com/angelscript/
- Andreas Jonsson
- andreas@angelcode.com
- */
- //
- // as_configgroup.cpp
- //
- // This class holds configuration groups for the engine
- //
- #include "as_config.h"
- #include "as_configgroup.h"
- #include "as_scriptengine.h"
- #include "as_texts.h"
- BEGIN_AS_NAMESPACE
- asCConfigGroup::asCConfigGroup()
- {
- refCount = 0;
- }
- asCConfigGroup::~asCConfigGroup()
- {
- }
- int asCConfigGroup::AddRef()
- {
- refCount++;
- return refCount;
- }
- int asCConfigGroup::Release()
- {
- // Don't delete the object here, the engine will delete the object when ready
- refCount--;
- return refCount;
- }
- asCTypeInfo *asCConfigGroup::FindType(const char *obj)
- {
- for( asUINT n = 0; n < types.GetLength(); n++ )
- if( types[n]->name == obj )
- return types[n];
- return 0;
- }
- void asCConfigGroup::RefConfigGroup(asCConfigGroup *group)
- {
- if( group == this || group == 0 ) return;
- // Verify if the group is already referenced
- for( asUINT n = 0; n < referencedConfigGroups.GetLength(); n++ )
- if( referencedConfigGroups[n] == group )
- return;
- referencedConfigGroups.PushLast(group);
- group->AddRef();
- }
- void asCConfigGroup::AddReferencesForFunc(asCScriptEngine *engine, asCScriptFunction *func)
- {
- AddReferencesForType(engine, func->returnType.GetTypeInfo());
- for( asUINT n = 0; n < func->parameterTypes.GetLength(); n++ )
- AddReferencesForType(engine, func->parameterTypes[n].GetTypeInfo());
- }
- void asCConfigGroup::AddReferencesForType(asCScriptEngine *engine, asCTypeInfo *type)
- {
- if( type == 0 ) return;
- // Keep reference to other groups
- RefConfigGroup(engine->FindConfigGroupForTypeInfo(type));
- // Keep track of which generated template instances the config group uses
- if( type->flags & asOBJ_TEMPLATE && engine->generatedTemplateTypes.Exists(CastToObjectType(type)) && !generatedTemplateInstances.Exists(CastToObjectType(type)) )
- generatedTemplateInstances.PushLast(CastToObjectType(type));
- }
- bool asCConfigGroup::HasLiveObjects()
- {
- for( asUINT n = 0; n < types.GetLength(); n++ )
- if( types[n]->externalRefCount.get() != 0 )
- return true;
- return false;
- }
- void asCConfigGroup::RemoveConfiguration(asCScriptEngine *engine, bool notUsed)
- {
- asASSERT( refCount == 0 );
- asUINT n;
- // Remove global variables
- for( n = 0; n < globalProps.GetLength(); n++ )
- {
- int index = engine->registeredGlobalProps.GetIndex(globalProps[n]);
- if( index >= 0 )
- {
- globalProps[n]->Release();
- engine->registeredGlobalProps.Erase(index);
- }
- }
- globalProps.SetLength(0);
- // Remove global functions
- for( n = 0; n < scriptFunctions.GetLength(); n++ )
- {
- int index = engine->registeredGlobalFuncs.GetIndex(scriptFunctions[n]);
- if( index >= 0 )
- engine->registeredGlobalFuncs.Erase(index);
- scriptFunctions[n]->ReleaseInternal();
- }
- scriptFunctions.SetLength(0);
- // Remove behaviours and members of object types
- for( n = 0; n < types.GetLength(); n++ )
- {
- asCObjectType *obj = CastToObjectType(types[n]);
- if( obj )
- obj->ReleaseAllFunctions();
- }
- // Remove object types (skip this if it is possible other groups are still using the types)
- if( !notUsed )
- {
- for( n = asUINT(types.GetLength()); n-- > 0; )
- {
- asCTypeInfo *t = types[n];
- asSMapNode<asSNameSpaceNamePair, asCTypeInfo*> *cursor;
- if( engine->allRegisteredTypes.MoveTo(&cursor, asSNameSpaceNamePair(t->nameSpace, t->name)) &&
- cursor->value == t )
- {
- engine->allRegisteredTypes.Erase(cursor);
- if( engine->defaultArrayObjectType == t )
- engine->defaultArrayObjectType = 0;
- if( t->flags & asOBJ_TYPEDEF )
- engine->registeredTypeDefs.RemoveValue(CastToTypedefType(t));
- else if( t->flags & asOBJ_ENUM )
- engine->registeredEnums.RemoveValue(CastToEnumType(t));
- else if (t->flags & asOBJ_TEMPLATE)
- engine->registeredTemplateTypes.RemoveValue(CastToObjectType(t));
- else if (t->flags & asOBJ_FUNCDEF)
- {
- engine->registeredFuncDefs.RemoveValue(CastToFuncdefType(t));
- engine->RemoveFuncdef(CastToFuncdefType(t));
- }
- else
- engine->registeredObjTypes.RemoveValue(CastToObjectType(t));
- t->DestroyInternal();
- t->ReleaseInternal();
- }
- else
- {
- int idx = engine->templateInstanceTypes.IndexOf(CastToObjectType(t));
- if( idx >= 0 )
- {
- engine->templateInstanceTypes.RemoveIndexUnordered(idx);
- asCObjectType *ot = CastToObjectType(t);
- ot->DestroyInternal();
- ot->ReleaseInternal();
- }
- }
- }
- types.SetLength(0);
- }
- // Release other config groups
- for( n = 0; n < referencedConfigGroups.GetLength(); n++ )
- referencedConfigGroups[n]->refCount--;
- referencedConfigGroups.SetLength(0);
- }
- END_AS_NAMESPACE
|