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- /*
- AngelCode Scripting Library
- Copyright (c) 2003-2015 Andreas Jonsson
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you
- must not claim that you wrote the original software. If you use
- this software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source
- distribution.
- The original version of this library can be located at:
- http://www.angelcode.com/angelscript/
- Andreas Jonsson
- andreas@angelcode.com
- */
- //
- // as_callfunc_arm.cpp
- //
- // These functions handle the actual calling of system functions on the arm platform
- //
- // Written by Fredrik Ehnbom in June 2009, based on as_callfunc_x86.cpp
- //
- // The code was complemented to support Linux with ARM by Carlos Luna in December, 2012.
- //
- // Added support for functor methods by Jordi Oliveras Rovira in April, 2014.
- // This code has to conform to both AAPCS and the modified ABI for iOS
- //
- // Reference:
- //
- // AAPCS: http://infocenter.arm.com/help/topic/com.arm.doc.ihi0042d/IHI0042D_aapcs.pdf
- // iOS: http://developer.apple.com/library/ios/documentation/Xcode/Conceptual/iPhoneOSABIReference/iPhoneOSABIReference.pdf
- #include "as_config.h"
- #ifndef AS_MAX_PORTABILITY
- #ifdef AS_ARM
- #include "as_callfunc.h"
- #include "as_scriptengine.h"
- #include "as_texts.h"
- #include "as_tokendef.h"
- #include "as_context.h"
- #if defined(AS_SOFTFP)
- // This code supports the soft-float ABI, i.e. g++ -mfloat-abi=softfp
- //
- // The code for iOS, Android, Marmalade and Windows Phone goes here
- BEGIN_AS_NAMESPACE
- extern "C" asQWORD armFunc (const asDWORD *, int, asFUNCTION_t);
- extern "C" asQWORD armFuncR0 (const asDWORD *, int, asFUNCTION_t, asDWORD r0);
- extern "C" asQWORD armFuncR0R1 (const asDWORD *, int, asFUNCTION_t, asDWORD r0, asDWORD r1);
- extern "C" asQWORD armFuncObjLast (const asDWORD *, int, asFUNCTION_t, asDWORD obj);
- extern "C" asQWORD armFuncR0ObjLast (const asDWORD *, int, asFUNCTION_t, asDWORD r0, asDWORD obj);
- asQWORD CallSystemFunctionNative(asCContext *context, asCScriptFunction *descr, void *obj, asDWORD *args, void *retPointer, asQWORD &/*retQW2*/, void *secondObject)
- {
- asCScriptEngine *engine = context->m_engine;
- asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf;
- int callConv = sysFunc->callConv;
- asQWORD retQW = 0;
- asFUNCTION_t func = sysFunc->func;
- int paramSize = sysFunc->paramSize;
- asFUNCTION_t *vftable;
- if( sysFunc->hostReturnInMemory )
- {
- // The return is made in memory
- callConv++;
- }
- bool isThisCallMethod = callConv >= ICC_THISCALL_OBJLAST;
- asDWORD paramBuffer[64+2];
- // Android & Linux needs to align 64bit types on even registers, but this isn't done on iOS or Windows Phone
- // TODO: optimize runtime: There should be a check for this in PrepareSystemFunction() so this
- // doesn't have to be done for functions that don't have any 64bit types
- #if !defined(AS_ANDROID) && !defined(AS_LINUX)
- // In cases of thiscall methods, the callstack is configured as a standard thiscall
- // adding the secondObject as first or last element in callstack
- if( sysFunc->takesObjByVal || isThisCallMethod )
- #endif
- {
- #if defined(AS_ANDROID) || defined(AS_LINUX)
- // mask is used as a toggler to skip uneven registers.
- int mask = 1;
- if( isThisCallMethod )
- {
- mask = 0;
- }
- else
- {
- // Check for object pointer as first argument
- switch( callConv )
- {
- case ICC_THISCALL:
- case ICC_CDECL_OBJFIRST:
- case ICC_VIRTUAL_THISCALL:
- case ICC_THISCALL_RETURNINMEM:
- case ICC_CDECL_OBJFIRST_RETURNINMEM:
- case ICC_VIRTUAL_THISCALL_RETURNINMEM:
- mask = 0;
- break;
- default:
- break;
- }
- }
- // Check for hidden address in case of return by value
- if( sysFunc->hostReturnInMemory )
- mask = !mask;
- #endif
- paramSize = 0;
- int spos = 0;
- int dpos = 2;
- if( isThisCallMethod && (callConv >= ICC_THISCALL_OBJFIRST &&
- callConv <= ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM) )
- {
- // Add the object pointer as the first parameter
- paramBuffer[dpos++] = (asDWORD)secondObject;
- paramSize++;
- }
- for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
- {
- // TODO: runtime optimize: Declare a reference to descr->parameterTypes[n] so the array doesn't have to be access all the time
- if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() )
- {
- #ifdef COMPLEX_OBJS_PASSED_BY_REF
- if( descr->parameterTypes[n].GetTypeInfo()->flags & COMPLEX_MASK )
- {
- paramBuffer[dpos++] = args[spos++];
- paramSize++;
- }
- else
- #endif
- {
- #if defined(AS_ANDROID) || defined(AS_LINUX)
- if( (descr->parameterTypes[n].GetTypeInfo()->flags & asOBJ_APP_CLASS_ALIGN8) &&
- ((dpos & 1) == mask) )
- {
- // 64 bit value align
- dpos++;
- paramSize++;
- }
- #endif
- // Copy the object's memory to the buffer
- memcpy(¶mBuffer[dpos], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
- // Delete the original memory
- engine->CallFree(*(char**)(args+spos));
- spos++;
- dpos += descr->parameterTypes[n].GetSizeInMemoryDWords();
- paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords();
- }
- }
- else
- {
- #if defined(AS_ANDROID) || defined(AS_LINUX)
- // Should an alignment be performed?
- if( !descr->parameterTypes[n].IsObjectHandle() &&
- !descr->parameterTypes[n].IsReference() &&
- descr->parameterTypes[n].GetSizeOnStackDWords() == 2 &&
- ((dpos & 1) == mask) )
- {
- // 64 bit value align
- dpos++;
- paramSize++;
- }
- #endif
- // Copy the value directly
- paramBuffer[dpos++] = args[spos++];
- if( descr->parameterTypes[n].GetSizeOnStackDWords() > 1 )
- paramBuffer[dpos++] = args[spos++];
- paramSize += descr->parameterTypes[n].GetSizeOnStackDWords();
- }
- }
- if( isThisCallMethod && (callConv >= ICC_THISCALL_OBJLAST &&
- callConv <= ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM) )
- {
- // Add the object pointer as the last parameter
- paramBuffer[dpos++] = (asDWORD)secondObject;
- paramSize++;
- }
- // Keep a free location at the beginning
- args = ¶mBuffer[2];
- }
- switch( callConv )
- {
- case ICC_CDECL_RETURNINMEM: // fall through
- case ICC_STDCALL_RETURNINMEM:
- retQW = armFuncR0(args, paramSize<<2, func, (asDWORD)retPointer);
- break;
- case ICC_CDECL: // fall through
- case ICC_STDCALL:
- retQW = armFunc(args, paramSize<<2, func);
- break;
- case ICC_THISCALL: // fall through
- case ICC_CDECL_OBJFIRST:
- case ICC_THISCALL_OBJFIRST:
- case ICC_THISCALL_OBJLAST:
- retQW = armFuncR0(args, paramSize<<2, func, (asDWORD)obj);
- break;
- case ICC_THISCALL_RETURNINMEM:
- case ICC_THISCALL_OBJFIRST_RETURNINMEM:
- case ICC_THISCALL_OBJLAST_RETURNINMEM:
- #ifdef __GNUC__
- // On GNUC the address where the return value will be placed should be put in R0
- retQW = armFuncR0R1(args, paramSize<<2, func, (asDWORD)retPointer, (asDWORD)obj);
- #else
- // On Windows the R0 should always hold the object pointer, and the address for the return value comes after
- retQW = armFuncR0R1(args, paramSize<<2, func, (asDWORD)obj, (asDWORD)retPointer);
- #endif
- break;
- case ICC_CDECL_OBJFIRST_RETURNINMEM:
- retQW = armFuncR0R1(args, paramSize<<2, func, (asDWORD)retPointer, (asDWORD)obj);
- break;
- case ICC_VIRTUAL_THISCALL:
- case ICC_VIRTUAL_THISCALL_OBJFIRST:
- case ICC_VIRTUAL_THISCALL_OBJLAST:
- // Get virtual function table from the object pointer
- vftable = *(asFUNCTION_t**)obj;
- retQW = armFuncR0(args, paramSize<<2, vftable[FuncPtrToUInt(func)>>2], (asDWORD)obj);
- break;
- case ICC_VIRTUAL_THISCALL_RETURNINMEM:
- case ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM:
- case ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM:
- // Get virtual function table from the object pointer
- vftable = *(asFUNCTION_t**)obj;
- #ifdef __GNUC__
- // On GNUC the address where the return value will be placed should be put in R0
- retQW = armFuncR0R1(args, (paramSize+1)<<2, vftable[FuncPtrToUInt(func)>>2], (asDWORD)retPointer, (asDWORD)obj);
- #else
- // On Windows the R0 should always hold the object pointer, and the address for the return value comes after
- retQW = armFuncR0R1(args, (paramSize+1)<<2, vftable[FuncPtrToUInt(func)>>2], (asDWORD)obj, (asDWORD)retPointer);
- #endif
- break;
- case ICC_CDECL_OBJLAST:
- retQW = armFuncObjLast(args, paramSize<<2, func, (asDWORD)obj);
- break;
- case ICC_CDECL_OBJLAST_RETURNINMEM:
- retQW = armFuncR0ObjLast(args, paramSize<<2, func, (asDWORD)retPointer, (asDWORD)obj);
- break;
- default:
- context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
- }
- return retQW;
- }
- END_AS_NAMESPACE
- #elif !defined(AS_SOFTFP)
- // This code supports the hard-float ABI, i.e. g++ -mfloat-abi=hard
- // The main difference is that the floating point values are passed in the fpu registers
- #define VFP_OFFSET 70
- #define STACK_OFFSET 6
- #define PARAM_BUFFER_SIZE 104
- BEGIN_AS_NAMESPACE
- extern "C" asQWORD armFunc (const asDWORD *, int, asFUNCTION_t);
- extern "C" asQWORD armFuncR0 (const asDWORD *, int, asFUNCTION_t, asDWORD r0);
- extern "C" asQWORD armFuncR0R1 (const asDWORD *, int, asFUNCTION_t, asDWORD r0, asDWORD r1);
- extern "C" asQWORD armFuncObjLast (const asDWORD *, int, asFUNCTION_t, asDWORD obj);
- extern "C" asQWORD armFuncR0ObjLast (const asDWORD *, int, asFUNCTION_t, asDWORD r0, asDWORD obj);
- asQWORD CallSystemFunctionNative(asCContext *context, asCScriptFunction *descr, void *obj, asDWORD *args, void *retPointer, asQWORD &/*retQW2*/, void *secondObject)
- {
- asCScriptEngine *engine = context->m_engine;
- asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf;
- int callConv = sysFunc->callConv;
- asQWORD retQW = 0;
- asFUNCTION_t func = sysFunc->func;
- int paramSize = sysFunc->paramSize;
- asFUNCTION_t *vftable;
- //---------------------------------------------------------------------------- RPi
- int freeFloatSlot = VFP_OFFSET;
- int freeDoubleSlot = VFP_OFFSET;
- int stackPos = STACK_OFFSET;
- int stackSize = 0;
- //----------------------------------------------------------------------------
- //---------------------------------------------------------------------------- RPi
- // We´ll divide paramBuffer into several segments:
- //
- // 0-1 Unused
- // 2-5 (+8 / +0 asm) values that should be placed in R0 - R3
- // 6-67 (+24 / +16 asm) values that should be placed on the stack
- // 68 (+272 / +264 asm) number of values stored in r registers (R0 - R3)
- // 69 (+276 / +268 asm) number of args stored on the stack
- // 70-85 (+280 / +272 asm) values that should be placed in VFP registers (16)
- // 86-87 (+344 / +336 asm) sp original value - sp final value - for debugging
- // 88-103 (+352 / +344 asm) Check area for free-used VFP registers
- //
- // Total number of elements: 104
- //
- // When passing the paramBuffer to the asm routines via the args pointer we are
- // offsetting the start of the array to being at element # 2. That´s why in asm
- // all addresses must have an offset of -2 words (-8 bytes).
- //---------------------------------------------------------------------------- RPi
- asDWORD paramBuffer[PARAM_BUFFER_SIZE];
- memset(paramBuffer, 0, sizeof(asDWORD) * PARAM_BUFFER_SIZE);
- if( sysFunc->hostReturnInMemory )
- {
- // TODO: runtime optimize: This check should be done in PrepareSystemFunction
- if ( !( descr->returnType.GetTypeInfo()->flags & COMPLEX_RETURN_MASK ) &&
- ( descr->returnType.GetTypeInfo()->flags & asOBJ_APP_CLASS_ALLFLOATS ) &&
- descr->returnType.GetSizeInMemoryBytes() <= 8 )
- callConv--;
-
- // The return is made in memory
- callConv++;
- }
- bool isThisCallMethod = callConv >= ICC_THISCALL_OBJLAST;
- // Linux needs to align 64bit types on even registers, but this isn't done on iOS or Windows Phone
- // TODO: optimize runtime: There should be a check for this in PrepareSystemFunction() so this
- // doesn't have to be done for functions that don't have any 64bit types
- {
- // mask is used as a toggler to skip uneven registers.
- int mask = 1;
- if( isThisCallMethod )
- {
- mask = 0;
- }
- else
- {
- // Check for object pointer as first argument
- switch( callConv )
- {
- case ICC_THISCALL:
- case ICC_CDECL_OBJFIRST:
- case ICC_VIRTUAL_THISCALL:
- case ICC_THISCALL_RETURNINMEM:
- case ICC_CDECL_OBJFIRST_RETURNINMEM:
- case ICC_VIRTUAL_THISCALL_RETURNINMEM:
- mask = 0;
- break;
- default:
- break;
- }
- }
- // Check for hidden address in case of return by value
- if( sysFunc->hostReturnInMemory )
- mask = !mask;
- paramSize = 0;
- int spos = 0;
- int dpos = 2;
- if( isThisCallMethod && (callConv >= ICC_THISCALL_OBJFIRST &&
- callConv <= ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM) )
- {
- // Add the object pointer as the first parameter
- paramBuffer[dpos++] = (asDWORD)secondObject;
- paramSize++;
- }
- for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
- {
- // TODO: runtime optimize: Declare a reference to descr->parameterTypes[n] so the array doesn't have to be access all the time
- if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() &&
- !(descr->parameterTypes[n].GetTypeInfo()->flags & asOBJ_APP_ARRAY) )
- {
- #ifdef COMPLEX_OBJS_PASSED_BY_REF
- if( descr->parameterTypes[n].GetTypeInfo()->flags & COMPLEX_MASK )
- {
- paramBuffer[dpos++] = args[spos++];
- paramSize++;
- }
- else
- #endif
- {
- if( (descr->parameterTypes[n].GetTypeInfo()->flags & asOBJ_APP_CLASS_ALIGN8) )
- {
- if ( (dpos & 1) == mask )
- {
- // 64 bit value align
- dpos++;
- paramSize++;
- }
- if ( (stackPos & 1) == mask )
- {
- // 64 bit value align
- stackPos++;
- stackSize++;
- }
- }
- // Copy the object's memory to the buffer
- if (descr->parameterTypes[n].GetTypeInfo()->flags & asOBJ_APP_CLASS_ALLFLOATS)
- {
- int target = (freeFloatSlot > freeDoubleSlot) ? freeFloatSlot : freeDoubleSlot;
- if ( descr->parameterTypes[n].GetSizeInMemoryDWords() <= ( (VFP_OFFSET + 16) - target) )
- {
- memcpy(¶mBuffer[target], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
- memset(¶mBuffer[target + 18], (asDWORD)1, descr->parameterTypes[n].GetSizeInMemoryDWords());
- target += descr->parameterTypes[n].GetSizeInMemoryDWords();
- freeFloatSlot = freeDoubleSlot = target;
- }
- else
- {
- memcpy(¶mBuffer[stackPos], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
- stackPos += descr->parameterTypes[n].GetSizeInMemoryDWords();
- stackSize += descr->parameterTypes[n].GetSizeOnStackDWords();
- }
- }
- else
- {
- memcpy(¶mBuffer[dpos], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
- dpos += descr->parameterTypes[n].GetSizeInMemoryDWords();
- paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords();
- }
- // Delete the original memory
- engine->CallFree(*(char**)(args+spos));
- spos++;
- }
- continue;
- }
- else if( descr->parameterTypes[n].IsFloatType() && !descr->parameterTypes[n].IsReference() )
- {
- // Are there any "s" registers available?
- if ( freeFloatSlot < (VFP_OFFSET + 16) )
- {
- if (freeFloatSlot == freeDoubleSlot)
- freeDoubleSlot += 2;
- paramBuffer[freeFloatSlot + 18] = (asDWORD)1;
- paramBuffer[freeFloatSlot++] = args[spos++];
- while(freeFloatSlot < (VFP_OFFSET + 16) && paramBuffer[freeFloatSlot + 18] != 0)
- freeFloatSlot++;
- }
- // If not, then store the float arg in the stack area
- else
- {
- paramBuffer[stackPos++] = args[spos++];
- stackSize++;
- }
- continue;
- }
- else if( descr->parameterTypes[n].IsDoubleType() && !descr->parameterTypes[n].IsReference() )
- {
- // Are there any "d" registers available?
- if ( freeDoubleSlot < (VFP_OFFSET + 15) )
- {
- if (freeFloatSlot == freeDoubleSlot)
- freeFloatSlot += 2;
- // Copy two dwords for the double
- paramBuffer[freeDoubleSlot + 18] = (asDWORD)1;
- paramBuffer[freeDoubleSlot + 19] = (asDWORD)1;
- paramBuffer[freeDoubleSlot++] = args[spos++];
- paramBuffer[freeDoubleSlot++] = args[spos++];
- while(freeDoubleSlot < (VFP_OFFSET + 15) && paramBuffer[freeDoubleSlot + 18] != 0)
- freeDoubleSlot += 2;
- }
- // If not, then store the double arg in the stack area
- else
- {
- if ( (stackPos & 1) == mask )
- {
- // 64 bit value align
- stackPos++;
- stackSize++;
- }
- paramBuffer[stackPos++] = args[spos++];
- paramBuffer[stackPos++] = args[spos++];
- stackSize += 2;
- }
-
- continue;
- }
- else
- {
- // Copy the value directly to "r" registers or the stack, checking for alignment
- if (paramSize < 4)
- {
- // Should an alignment be performed?
- if( (dpos & 1) == mask && descr->parameterTypes[n].GetSizeOnStackDWords() == 2 &&
- !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() &&
- !descr->parameterTypes[n].IsAnyType() )
- {
- // 64 bit value align
- dpos++;
- paramSize++;
- }
- paramBuffer[dpos++] = args[spos++];
- paramSize += descr->parameterTypes[n].GetSizeOnStackDWords();
- }
- else
- {
- // Should an alignment be performed?
- if( (stackPos & 1) == mask && descr->parameterTypes[n].GetSizeOnStackDWords() == 2 &&
- !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() &&
- !descr->parameterTypes[n].IsAnyType() )
- {
- // 64 bit value align
- stackPos++;
- stackSize++;
- }
- paramBuffer[stackPos++] = args[spos++];
- stackSize += descr->parameterTypes[n].GetSizeOnStackDWords();
- }
- if( descr->parameterTypes[n].GetSizeOnStackDWords() > 1 )
- {
- if (paramSize < 5)
- paramBuffer[dpos++] = args[spos++];
- else
- paramBuffer[stackPos++] = args[spos++];
- }
- }// else...
- }// Loop
- if( isThisCallMethod && (callConv >= ICC_THISCALL_OBJLAST &&
- callConv <= ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM) )
- {
- if (paramSize < 4)
- {
- paramBuffer[dpos++] = (asDWORD)secondObject;
- paramSize++;
- }
- else
- {
- paramBuffer[stackPos++] = (asDWORD)secondObject;
- stackSize++;
- }
- }
- // Keep a free location at the beginning
- args = ¶mBuffer[2];
- }
- paramBuffer[69] = static_cast<asDWORD>(stackSize<<2);
- switch( callConv )
- {
- case ICC_CDECL_RETURNINMEM: // fall through
- case ICC_STDCALL_RETURNINMEM:
- retQW = armFuncR0(args, paramSize<<2, func, (asDWORD)retPointer);
- break;
- case ICC_CDECL: // fall through
- case ICC_STDCALL:
- retQW = armFunc(args, paramSize<<2, func);
- break;
- case ICC_THISCALL: // fall through
- case ICC_CDECL_OBJFIRST:
- case ICC_THISCALL_OBJFIRST:
- case ICC_THISCALL_OBJLAST:
- retQW = armFuncR0(args, paramSize<<2, func, (asDWORD)obj);
- break;
- case ICC_THISCALL_RETURNINMEM:
- case ICC_THISCALL_OBJFIRST_RETURNINMEM:
- case ICC_THISCALL_OBJLAST_RETURNINMEM:
- // On GNUC the address where the return value will be placed should be put in R0
- retQW = armFuncR0R1(args, paramSize<<2, func, (asDWORD)retPointer, (asDWORD)obj);
- break;
- case ICC_CDECL_OBJFIRST_RETURNINMEM:
- retQW = armFuncR0R1(args, paramSize<<2, func, (asDWORD)retPointer, (asDWORD)obj);
- break;
- case ICC_VIRTUAL_THISCALL:
- case ICC_VIRTUAL_THISCALL_OBJFIRST:
- case ICC_VIRTUAL_THISCALL_OBJLAST:
- // Get virtual function table from the object pointer
- vftable = *(asFUNCTION_t**)obj;
- retQW = armFuncR0(args, paramSize<<2, vftable[FuncPtrToUInt(func)>>2], (asDWORD)obj);
- break;
- case ICC_VIRTUAL_THISCALL_RETURNINMEM:
- case ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM:
- case ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM:
- // Get virtual function table from the object pointer
- vftable = *(asFUNCTION_t**)obj;
- // On GNUC the address where the return value will be placed should be put in R0
- retQW = armFuncR0R1(args, (paramSize+1)<<2, vftable[FuncPtrToUInt(func)>>2], (asDWORD)retPointer, (asDWORD)obj);
- break;
- case ICC_CDECL_OBJLAST:
- retQW = armFuncObjLast(args, paramSize<<2, func, (asDWORD)obj);
- break;
- case ICC_CDECL_OBJLAST_RETURNINMEM:
- retQW = armFuncR0ObjLast(args, paramSize<<2, func, (asDWORD)retPointer, (asDWORD)obj);
- break;
- default:
- context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
- }
- // On Linux with arm the float and double values are returns in the
- // floating point registers, s0 and s1. Objects that contain only
- // float types and are not considered complex are also returned in the
- // floating point registers.
- if( sysFunc->hostReturnFloat )
- {
- retQW = paramBuffer[VFP_OFFSET];
- if ( sysFunc->hostReturnSize > 1 )
- retQW = *( (asQWORD*)¶mBuffer[VFP_OFFSET] );
- }
- else if ( descr->returnType.IsObject() )
- {
- // TODO: runtime optimize: This should be identified with a flag determined in PrepareSystemFunction
- if ( !descr->returnType.IsObjectHandle() &&
- !descr->returnType.IsReference() &&
- !(descr->returnType.GetTypeInfo()->flags & COMPLEX_RETURN_MASK) &&
- (descr->returnType.GetTypeInfo()->flags & asOBJ_APP_CLASS_ALLFLOATS) )
- memcpy( retPointer, ¶mBuffer[VFP_OFFSET], descr->returnType.GetSizeInMemoryBytes() );
- }
- return retQW;
- }
- END_AS_NAMESPACE
- #endif // AS_LINUX
- #endif // AS_ARM
- #endif // AS_MAX_PORTABILITY
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