ScriptingDisplayEffect.md 1.9 KB

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Summary

DisplayEffect is an interface for toying with the display.

Instances

SuperTux creates an instance named Effect when starting the scripting engine. Its usage is preferred – creating another instance might have unexpected side effects and is strongly discouraged. (Use sector.Effect in the console.)

Methods

fade_out(float fadetime)

Gradually fades out the screen to black for the next fadetime seconds.

fade_in(float fadetime)

Gradually fades in the screen from black for the next fadetime seconds.

set_black(bool black)

Blackens or un-blackens the screen (depending on the value of black).

is_black()

Returns: bool; has the screen been blackened by set_black?
Note: Calling fade_in or fade_out resets the return value to false.

sixteen_to_nine(float fadetime)

Sets the display ratio to 16:9, effectively adding black bars at the top and bottom of the screen. Should be used before cutscenes. Gradually fades to this state for the next fadetime seconds.

four_to_three(float fadetime)

Sets the display ratio to 4:3, removing the black bars added by sixteen_to_nine(). Should be used after cutscenes. Gradually fades to this state for the next fadetime seconds.

Constants

None

Template:Navbox Scripting reference

Category:Scripting Reference