Note: This file is auto-generated from the SuperTux scripting interface source code, using the template ScriptingPage.md.
A Thunderstorm
that was given a name can be controlled by scripts.
A Thunderstorm
is instantiated by placing a definition inside a level. It can then be accessed by its name from a script or via sector.name
from the console.
Method | Explanation |
---|---|
start() |
Starts playing thunder and lightning at a configured interval. |
stop() |
Stops playing thunder and lightning at a configured interval. |
thunder() |
Plays thunder. |
lightning() |
Plays lightning, i.e. calls ` |
flash() |
Displays a flash. |
electrify() |
Electrifies water throughout the whole sector for a short time. |
None.