ScriptingAmbientSound.md 810 B

Note: This file is auto-generated from the SuperTux scripting interface source code, using the template ScriptingPage.md.

Summary

An AmbientSound that was given a name can be controlled by scripts.

Instance

An AmbientSound is instantiated by placing a definition inside a level. It can then be accessed by its name from a script or via sector.name from the console.

Methods

Method Explanation
set_pos(float x, float y) Sets the position of the ambient sound.
get_pos_x() Returns the ambient sound's X coordinate.
get_pos_y() Returns the ambient sound's Y coordinate.

Constants

None.