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bonusblock_light.png
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3e7b74360a
Recompress PNG images to save space, load time. Bug 999.
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11 anni fa |
lightmap_light-large.png
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3e7b74360a
Recompress PNG images to save space, load time. Bug 999.
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11 anni fa |
lightmap_light-large.sprite
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3918a88487
Explosions light up immediate area
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11 anni fa |
lightmap_light-medium.png
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3e7b74360a
Recompress PNG images to save space, load time. Bug 999.
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11 anni fa |
lightmap_light-medium.sprite
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81fc9f622a
New BadGuys (code only): 'walkingflame', 'swalkingflame' similar to spiky, sspiky but vulnerable to ice and glow
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11 anni fa |
lightmap_light-small.png
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3e7b74360a
Recompress PNG images to save space, load time. Bug 999.
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11 anni fa |
lightmap_light-small.sprite
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550dce76ed
Fireballs glow in the dark, and added basic torch sprite of bug 883
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11 anni fa |
lightmap_light-tiny.png
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3e7b74360a
Recompress PNG images to save space, load time. Bug 999.
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11 anni fa |
lightmap_light-tiny.sprite
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42570f1f8f
Powerups glow in the dark
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11 anni fa |
lightmap_light.png
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3e7b74360a
Recompress PNG images to save space, load time. Bug 999.
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11 anni fa |
lightmap_light.sprite
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14bdea449b
Changed "Light" GameObject to be a static, unichrome lightsource. /
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18 anni fa |