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- .TH SUPERTUX2 6 "December 17, 2006" "SuperTux 0.3.2-SVN" "Games"
- .SH NAME
- supertux2 \- preview release of SuperTux Milestone 2, a classic style 2D platform game
- .SH SYNOPSIS
- .B supertux2
- .RI [ options ]
- .br
- .B supertux2
- .RI [ options ] " level.stl"
- .br
- .B supertux2
- .RI [ options ] " worldmap.stwm"
- .br
- .SH DESCRIPTION
- SuperTux is a classic style 2D platform game.
- Run and jump through multiple worlds, fighting off enemies by jumping
- on them, bumping them from below or tossing objects at them, grabbing
- power-ups and other stuff on the way.
- .SH OPTIONS
- These programs follow the usual GNU command line syntax, with long
- options starting with two dashes (`-').
- A summary of options is included below.
- .TP
- .B \-f, \-\-fullscreen
- Run in fullscreen mode
- .TP
- .B \-w, \-\-window
- Run in window mode
- .TP
- .B \-g, \-\-geometry WIDTHxHEIGHT
- Run SuperTux in given resolution (eg. \-g 800x600)
- .TP
- .B \-a, \-\-aspect WIDTH:HEIGHT
- Run SuperTux with given aspect ratio (eg. \-a 4:3)
- .TP
- .B \-d, \-\-default
- Reset video settings to default values (\-g 800x600 \-a auto \-w)
- .TP
- .B \-\-renderer RENDERER
- Render the game using the specified video renderer. Valid values are sdl, opengl, and auto (the default).
- .TP
- .B \-\-disable\-sfx
- Disable sound effects
- .TP
- .B \-\-disable\-music
- Disable music
- .TP
- .B \-\-help
- Show this help message
- .TP
- .B \-\-version
- Display SuperTux version and quit
- .TP
- .B \-\-console
- Enable ingame scripting console
- .TP
- .B \-\-noconsole
- Disable ingame scripting console
- .TP
- .B \-\-show\-fps
- Display framerate in levels
- .TP
- .B \-\-no\-show\-fps
- Do not display framerate in levels
- .TP
- .B \-\-record\-demo FILE LEVEL
- Record a demo to FILE
- .TP
- .B \-\-play\-demo FILE LEVEL
- Play a recorded demo
- .SH ENVIRONMENT
- .TP
- .B SUPERTUX_LANG
- Overrides locale detection and forces locale to given value, e.g. "de_DE".
- .SH FILES
- .TP
- .B ~/.supertux2
- Contains configuration and savegames.
- Also acts as an overlay of the SuperTux game data path:
- Files placed here, as well as contents of Zip archives in this directory,
- will override or supplement game data files.
- .SH EXAMPLES
- To play level /tmp/mylevel.stl in a window of size 800x600, run
- the program like this:
- .IP
- .B supertux2 --window --geometry 800x600 /tmp/mylevel.stl
- .LP
- To play a previously recorded demo /tmp/mylevel.demo of level
- /tmp/mylevel.stl, run SuperTux like this:
- .IP
- .B supertux2 --play-demo /tmp/mylevel.demo /tmp/mylevel.stl
- .LP
- .PP
- Custom-made levels can be conveniently stored in the overlay data folder.
- .PP
- .TP
- .B ~/.supertux2/levels/sample_collection/level01.stl
- .nf
- (supertux-level
- (version 2)
- (name (_ "Sample Level"))
- (author "Myself")
- ...
- .fi
- .PP
- Make sure to also create an "info" file, so the collection will be
- recognized by SuperTux.
- .TP
- .B ~/.supertux2/levels/sample_collection/info
- .nf
- ;SuperTux-Level-Subset
- (supertux-level-subset
- (title "Sample Collection")
- (description "")
- )
- .fi
- .PP
- For easier distribution, the level collection can be bundled in a Zip
- archive.
- .PP
- .TP
- .B ~/.supertux2/sample_collection.zip
- .nf
- levels/sample_collection/info
- levels/sample_collection/level01.stl
- ...
- .fi
- .SH BUGS
- This is a development version, so expect plenty of bugs.
- .SH AUTHOR
- This manual page was written by the SuperTux Devel Team
- and is placed in the public domain.
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