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- # SOME DESCRIPTIVE TITLE.
- # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
- # This file is distributed under the same license as the PACKAGE package.
- #
- # Translators:
- msgid ""
- msgstr ""
- "Project-Id-Version: SuperTux\n"
- "Report-Msgid-Bugs-To: \n"
- "POT-Creation-Date: 2016-08-04 15:35+0200\n"
- "PO-Revision-Date: 2016-06-23 15:39+0000\n"
- "Last-Translator: Tobias Markus <tobbi@mozilla-uk.org>\n"
- "Language-Team: Croatian (http://www.transifex.com/arctic-games/supertux/language/hr/)\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Language: hr\n"
- "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
- #: data/levels/world2/Bouncy_Coils.stl:3
- msgid "Bouncy Coils"
- msgstr ""
- #: data/levels/world2/Castle_Entrance.stl:3
- msgid "Entrance to the Castle"
- msgstr ""
- #: data/levels/world2/CounterCurrent.stl:3
- msgid "Countercurrent"
- msgstr ""
- #: data/levels/world2/Crumbling_Path.stl:3
- msgid "Crumbling Path"
- msgstr ""
- #: data/levels/world2/Duct_Ape.stl:3
- msgid "Duct Ape"
- msgstr ""
- #: data/levels/world2/El_Castillo.stl:3
- msgid "A Short Visit to El Castillo"
- msgstr ""
- #: data/levels/world2/Find_Big_Fish.stl:3
- msgid "Find the Bigger Fish!"
- msgstr ""
- #: data/levels/world2/Find_Big_Fish.stl:449
- msgid "-A big fish... for you."
- msgstr ""
- #: data/levels/world2/Going_Underground.stl:3
- msgid "Going Underground"
- msgstr ""
- #: data/levels/world2/Kneep_Deep.stl:3
- msgid "Kneep-deep in the depth"
- msgstr ""
- #: data/levels/world2/Little_Venice.stl:3
- msgid "Little Venice"
- msgstr ""
- #: data/levels/world2/Mouldy_Grotto.stl:3
- msgid "A Mouldy Grotto"
- msgstr ""
- #: data/levels/world2/Penguin_Grow_Trees.stl:3
- msgid "Penguins don't grow on Trees"
- msgstr ""
- #: data/levels/world2/Rabbit_Hole.stl:3
- msgid "Down The Rabbit Hole"
- msgstr ""
- #: data/levels/world2/Rabbit_Hole.stl:46
- msgid ""
- "-Oh no!\n"
- "#The path is blocked! It\n"
- "#seems that the only way\n"
- "#leads through that dark\n"
- "#hole in the ground..."
- msgstr ""
- #: data/levels/world2/Rabbit_Hole.stl:55
- msgid "-Are you lost?"
- msgstr ""
- #: data/levels/world2/Silent_Walls.stl:3
- msgid "The Silent Walls"
- msgstr ""
- #: data/levels/world2/Three_Sheets.stl:3
- msgid "Three sheets to the wind"
- msgstr ""
- #: data/levels/world2/Treasure_Skies.stl:3
- msgid "Treasure in the skies"
- msgstr ""
- #: data/levels/world2/Tree_Fortress.stl:3
- msgid "Tree Fortress"
- msgstr ""
- #: data/levels/world2/Tux_Builder.stl:3
- msgid "Tux the Builder"
- msgstr ""
- #: data/levels/world2/Tux_Builder.stl:46
- msgid ""
- "-Portable Rocks:\n"
- "\n"
- "!images/help/rockhowto1.png\n"
- "!images/help/rockhowto2.png\n"
- "!images/help/rockhowto3.png\n"
- msgstr ""
- #: data/levels/world2/Two_Towers.stl:3
- msgid "Two Tiny Towers"
- msgstr ""
- #: data/levels/world2/Up_and_Down.stl:3
- msgid "Up and Down"
- msgstr ""
- #: data/levels/world2/Walking_Leaves.stl:3
- msgid "Walking Leaves"
- msgstr ""
- #: data/levels/world2/Welcome_Forest.stl:3
- msgid "Welcome to the Forest"
- msgstr ""
- #: data/levels/world2/castle.stl:3
- msgid "Iceberg Fortress"
- msgstr ""
- #: data/levels/world2/castledoor.stl:3
- #: data/levels/world2/dfk-placeholder-1.stl:3
- msgid "NOLOK"
- msgstr ""
- #: data/levels/world2/christophD.stl:3
- msgid "Room of Stars"
- msgstr ""
- #: data/levels/world2/dan_morial.stl:3
- msgid "Dan Morial"
- msgstr ""
- #: data/levels/world2/detour.stl:3
- msgid "Detour"
- msgstr ""
- #: data/levels/world2/dfk-level1.stl:3
- msgid "Dark Forest Keep - The Evil Chamber"
- msgstr ""
- #: data/levels/world2/dfk-level2.stl:3
- msgid "Dark Forest Keep - The Eyes Of Nolok"
- msgstr ""
- #: data/levels/world2/dfk-level3.stl:3
- msgid "Dark Forest Keep - The Black Tower"
- msgstr ""
- #: data/levels/world2/forest1-grumbel.stl:3
- msgid "Forest Level 1"
- msgstr ""
- #: data/levels/world2/ghostly.stl:3
- msgid "A Ghostly World"
- msgstr ""
- #: data/levels/world2/key1.stl:3
- msgid "key 1 water - to be placed behind waterfall"
- msgstr ""
- #: data/levels/world2/key2.stl:3
- msgid "key 2 earth - to be placed underground"
- msgstr ""
- #: data/levels/world2/key3.stl:3
- msgid "key 3 wood - to be placed in a big tree"
- msgstr ""
- #: data/levels/world2/key4.stl:3
- msgid "key 4 fire - to be placed in a small castle"
- msgstr ""
- #: data/levels/world2/key5.stl:3
- msgid "key 5 air - to be placed in clouds "
- msgstr ""
- #: data/levels/world2/level5.stl:3
- msgid "Green Hills"
- msgstr ""
- #: data/levels/world2/level6.stl:3
- msgid "No Name"
- msgstr ""
- #: data/levels/world2/light+magic.stl:3
- msgid "Light and Magic"
- msgstr ""
- #: data/levels/world2/owls_revenge.stl:3
- msgid "Owls' Revenge"
- msgstr ""
- #: data/levels/world2/roots_woody_roots.stl:3
- msgid "Roots, Woody Roots"
- msgstr ""
- #: data/levels/world2/roots_woody_roots.stl:200
- msgid ""
- "-Hint:\n"
- "#If there seems to be\n"
- "#no way to reach a door,\n"
- "#remember that you might\n"
- "#be supposed to come out\n"
- "#of that door..."
- msgstr ""
- #: data/levels/world2/scripts_default.txt:2
- msgid "---Insert Cutscene Here---"
- msgstr ""
- #: data/levels/world2/shocking.stl:3
- msgid "Shocking"
- msgstr ""
- #: data/levels/world2/underconstruction.stl:3
- msgid "Under Construction"
- msgstr ""
- #: data/levels/world2/village.stl:3
- msgid "A Village in the Forest"
- msgstr ""
- #: data/levels/world2/worldmap.stwm:3
- msgid "Forest World"
- msgstr ""
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