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- # SOME DESCRIPTIVE TITLE.
- # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
- # This file is distributed under the same license as the SuperTux package.
- # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
- #
- # Translators:
- # Heimen Stoffels <vistausss@outlook.com>, 2019
- #
- #, fuzzy
- msgid ""
- msgstr ""
- "Project-Id-Version: SuperTux v0.6.0-1010-gefc33a183\n"
- "Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
- "POT-Creation-Date: 2019-11-24 01:44+0100\n"
- "PO-Revision-Date: 2019-11-24 00:58+0000\n"
- "Last-Translator: Heimen Stoffels <vistausss@outlook.com>, 2019\n"
- "Language-Team: Dutch (https://www.transifex.com/arctic-games/teams/95/nl/)\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Language: nl\n"
- "Plural-Forms: nplurals=2; plural=(n != 1);\n"
- #: data/levels/bonus4/A_Narrow_Path.stl:3
- msgid "A Narrow Path"
- msgstr "Een smal pad"
- #: data/levels/bonus4/Beginning_The_Journey.stl:3
- msgid "Beginning The Journey"
- msgstr "Het begin van de reis"
- #: data/levels/bonus4/Cave_of_Dreams.stl:3
- msgid "Cave Of Dreams"
- msgstr "Dromengrot"
- #: data/levels/bonus4/Cold_Forest.stl:3
- msgid "Cold Forest"
- msgstr "Koud bos"
- #: data/levels/bonus4/Crystal_Mania.stl:3
- msgid "Crystal Mania"
- msgstr "Kristalgekte"
- #: data/levels/bonus4/Deeper_Into_The_Mountains.stl:3
- msgid "Deeper Into The Mountains"
- msgstr "Dieper de bergen in"
- #: data/levels/bonus4/Feeling_The_Nature.stl:3
- msgid "Feeling The Nature"
- msgstr "Eén met de natuur"
- #: data/levels/bonus4/Fog_And_Mist.stl:3
- msgid "Fog And Mist"
- msgstr "Rook en mist"
- #: data/levels/bonus4/Forest_Mountains.stl:3
- msgid "Forest Mountains"
- msgstr "Bosbergen"
- #: data/levels/bonus4/Forest_Mountains.stl:140
- msgid "#One Path contains enemies, the other treasure..."
- msgstr "#Op het ene pad kom je vijanden tegen, op het andere de schat..."
- #: data/levels/bonus4/Forest_Mountains.stl:145
- #: data/levels/bonus4/Forest_Mountains.stl:150
- msgid "#You can use this door to try the other way..."
- msgstr "#Ga door deze deur om de andere route te proberen..."
- #: data/levels/bonus4/Generic_Snow_Level.stl:3
- msgid "Generic Snow Level"
- msgstr "Gewoon een sneeuwlevel"
- #: data/levels/bonus4/Glacier_Danger.stl:3
- msgid "Glacier Danger"
- msgstr "Gletjsergevaar"
- #: data/levels/bonus4/Halloween_Fields.stl:3
- msgid "Halloween Fields"
- msgstr "Halloweenvelden"
- #: data/levels/bonus4/Its_Halloween_Time.stl:3
- msgid "It's Halloween Time!"
- msgstr "Het is Halloween!"
- #: data/levels/bonus4/Lets_Climb_That_Mountain.stl:3
- msgid "Let's Climb That Mountain!"
- msgstr "Beklim die berg!"
- #: data/levels/bonus4/Night_Terrors.stl:3
- msgid "Night Terrors"
- msgstr "Nachtelijk onheil"
- #: data/levels/bonus4/Penguin_In_The_Bushes.stl:3
- msgid "A Penguin In The Bushes"
- msgstr "Een bosjespenguïn"
- #: data/levels/bonus4/Rainy_Swamps.stl:3
- msgid "Rainy Swamps"
- msgstr "Regenachtige moerassen"
- #: data/levels/bonus4/Sky_High.stl:3
- msgid "Sky High"
- msgstr "Hoog in de lucht"
- #: data/levels/bonus4/SnowMansLand.stl:3
- msgid "SnowMan's Land"
- msgstr "Sneeuwmanland"
- #: data/levels/bonus4/SnowMansLand.stl:86
- msgid "#It sure is breezy today, huh?"
- msgstr "#Het is winderig vandaag, of niet soms?"
- #: data/levels/bonus4/Snowy_Sunset.stl:3
- msgid "Snowy Sunset"
- msgstr "Sneeuwval bij zonsondergang"
- #: data/levels/bonus4/Some_Icy_Path.stl:3
- msgid "Some Icy Path"
- msgstr "Een ijzelpad"
- #: data/levels/bonus4/Some_Icy_Path.stl:115
- msgid ""
- "#You won't be able to pass, if you don't bring him something he wants..."
- msgstr "#Als je niet meebrengt waar hij om vraagt, kun je niet verder..."
- #: data/levels/bonus4/Some_Icy_Path.stl:120
- msgid "#Maybe this crystal is the right thing for this snowman...?"
- msgstr "#Wellicht is dit kristal geschikt voor deze sneeuwman...?"
- #: data/levels/bonus4/Some_Icy_Path.stl:125
- msgid "#Great, now he's gone... I'll keep the crystal for myself."
- msgstr "#Oh, hij is ervandoor... dan houd ik het kristal zelf maar."
- #: data/levels/bonus4/Spooky_Mansion.stl:3
- msgid "Spooky Mansion"
- msgstr "Spookachtig landhuis"
- #: data/levels/bonus4/Stormy_Night.stl:3
- msgid "Stormy Night"
- msgstr "Stormachtige nacht"
- #: data/levels/bonus4/Sunshine_Valley.stl:3
- msgid "Sunshine Valley"
- msgstr "Zonnestraalvallei"
- #: data/levels/bonus4/The_Way_Of_The_Snow.stl:3
- msgid "The Way Of The Snow"
- msgstr "De weg van de sneeuw"
- #: data/levels/bonus4/Too_Much_Water.stl:3
- msgid "Too Much Water"
- msgstr "Te veel water"
- #: data/levels/bonus4/Two_Tiny_Towers.stl:3
- msgid "Two Tiny Towers"
- msgstr "Twee kleine torens"
- #: data/levels/bonus4/worldmap.stwm:3
- msgid "Bonus Island IV"
- msgstr "Bonuseiland IV"
- #: data/levels/bonus4/worldmap.stwm:210
- msgid "Enter Forest Sector"
- msgstr "Betreed het bosgebied"
- #: data/levels/bonus4/worldmap.stwm:217
- msgid "Enter Halloween Sector"
- msgstr "Betreed het Halloweengebied"
- #: data/levels/bonus4/worldmap.stwm:224
- msgid "Enter Arctic Sector"
- msgstr "Betreed het arctische gebied"
- #: data/levels/bonus4/worldmap.stwm:231 data/levels/bonus4/worldmap.stwm:238
- #: data/levels/bonus4/worldmap.stwm:245 data/levels/bonus4/worldmap.stwm:252
- #: data/levels/bonus4/worldmap.stwm:259 data/levels/bonus4/worldmap.stwm:266
- msgid "Go Home"
- msgstr "Keer huiswaarts"
- #: data/levels/bonus4/worldmap.stwm:273
- msgid "Go Back"
- msgstr "Ga terug"
- #: data/levels/bonus4/worldmap.stwm:280
- msgid "The next challenge awaits..."
- msgstr "De volgende uitdaging ligt in het verschiet..."
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