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- # SOME DESCRIPTIVE TITLE.
- # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
- # This file is distributed under the same license as the SuperTux package.
- #
- # Translators:
- # Alkım Kaçmaz <alkimkacmaz@gmail.com>, 2013
- # IAN RODRÍGUEZ Lorenzo, 2022
- # mahmut özcan <mahmutozcan@protonmail.com>, 2020
- # yakup <mutouk@yandex.ru>, 2013
- # Yusuf Özsoy <yusufozsoy96@gmail.com>, 2013
- msgid ""
- msgstr ""
- "Project-Id-Version: SuperTux\n"
- "Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
- "POT-Creation-Date: 2021-12-12 20:05+0100\n"
- "PO-Revision-Date: 2013-08-10 23:00+0000\n"
- "Last-Translator: IAN RODRÍGUEZ Lorenzo, 2022\n"
- "Language-Team: Turkish (http://app.transifex.com/arctic-games/supertux/language/tr/)\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Language: tr\n"
- "Plural-Forms: nplurals=2; plural=(n > 1);\n"
- #: data/levels/world2/ancient_ruins.stl:3
- msgid "Ancient Ruins"
- msgstr "Antik Kalıntılar"
- #: data/levels/world2/ancient_ruins.stl:1463
- #: data/levels/world2/ancient_ruins.stl:1471
- #: data/levels/world2/bouncy_coils.stl:380
- #: data/levels/world2/bouncy_coils.stl:388
- #: data/levels/world2/bye_bye_forest.stl:1607
- #: data/levels/world2/crumbling_path.stl:278
- #: data/levels/world2/crumbling_path.stl:1651
- #: data/levels/world2/going_underground.stl:246
- #: data/levels/world2/going_underground.stl:1249
- #: data/levels/world2/mouldy_grotto.stl:559
- #: data/levels/world2/penguin_grow_trees.stl:459
- #: data/levels/world2/penguin_grow_trees.stl:467
- #: data/levels/world2/through_dark.stl:361
- #: data/levels/world2/tux_builder.stl:384
- #: data/levels/world2/wooden_roots.stl:279
- #: data/levels/world2/worldmap.stwm:186
- msgid "You found a secret area!"
- msgstr "Sen gizli bir bölge buldun!"
- #: data/levels/world2/beside_bushes.stl:3
- msgid "Beside the Bushes"
- msgstr "Çalıların Yanında"
- #: data/levels/world2/bouncy_coils.stl:3
- msgid "Bouncy Coils"
- msgstr "Sıçrama Bobinleri"
- #: data/levels/world2/bye_bye_forest.stl:3
- msgid "Bye Bye Forest"
- msgstr "Hoşçakal Orman"
- #: data/levels/world2/crumbling_path.stl:3
- msgid "Crumbling Path"
- msgstr "Ufalanan Yol"
- #: data/levels/world2/darkness_awaits.stl:3
- msgid "Darkness Awaits"
- msgstr "Karanlık Bekliyor"
- #: data/levels/world2/find_big_fish.stl:3
- msgid "Find the Bigger Fish!"
- msgstr "Büyük Balığı Bul!"
- #: data/levels/world2/find_big_fish.stl:1058
- msgid "-A big fish... for you."
- msgstr "-Büyük bir balık... sizin için."
- #: data/levels/world2/forest_intro.stl:3
- msgid "A New Location"
- msgstr "Yeni Bir Konum"
- #: data/levels/world2/ghost_cutscene.stl:3
- msgid "What is Happening?"
- msgstr "Ne Oluyor?"
- #: data/levels/world2/ghostly_misery.stl:3
- msgid "Ghostly Misery"
- msgstr "Ruhsal Mutsuzluk"
- #: data/levels/world2/ghosttrees_challenges.stl:3
- msgid "Ghosttree's Challenges"
- msgstr "Ghosttree'nin Zorlukları"
- #: data/levels/world2/ghouls_lair.stl:3
- msgid "Ghouls' Lair"
- msgstr "Hortlakların İni"
- #: data/levels/world2/ghouls_lair.stl:849
- msgid ""
- "#Lanterns are used to make magic blocks solid, so you're able to walk atop "
- "of them."
- msgstr "#Fenerler, sihirli blokları sağlam yapmak için kullanılır, böylece onların üzerinde yürüyebilirsin."
- #: data/levels/world2/going_underground.stl:3
- msgid "Going Underground"
- msgstr "Yeraltına Gidiş"
- #: data/levels/world2/i_spy_with_my_little_eye.stl:3
- msgid "I Spy With My Little Eye"
- msgstr "Kısık Gözlerimle Gözetliyorum"
- #: data/levels/world2/i_spy_with_my_little_eye.stl:221
- msgid ""
- "-Ispy\n"
- "#Ispys will activate things like platforms whenever Tux is in their sight."
- msgstr "-Ben casusluk\n#Casusluk, Tux görüş açılarına geldiğinde platformlar gibi şeyleri etkinleştirir."
- #: data/levels/world2/i_spy_with_my_little_eye.stl:595
- msgid "Hint: Use snails to break blocks!"
- msgstr "İpucu: Blokları kırmak için salyangoz kullanın!"
- #: data/levels/world2/leaf_wind.stl:3
- msgid "Like a leaf in the Wind"
- msgstr "Rüzgardaki bir yaprak gibi"
- #: data/levels/world2/lost_village.stl:3
- msgid "Lost Village"
- msgstr "Kayıp Köy"
- #: data/levels/world2/lost_village.stl:187
- msgid "#Don't forget to hit the switch!"
- msgstr "#Anahtara basmayı unutmayın!"
- #: data/levels/world2/mouldy_grotto.stl:3
- msgid "A Mouldy Grotto"
- msgstr "Küflü Bir Mağara"
- #: data/levels/world2/owls_again.stl:3
- msgid "The Owls again..."
- msgstr "Yine baykuşlar..."
- #: data/levels/world2/owls_skydive_commando.stl:3
- msgid "Owls' Skydive Commando"
- msgstr "Baykuşların Skydive Komando"
- #: data/levels/world2/penguin_grow_trees.stl:3
- msgid "Penguins don't grow on Trees"
- msgstr "Penguenler Ağaçta Yetişmez"
- #: data/levels/world2/shocking.stl:3
- msgid "Shocking"
- msgstr "Şok edici"
- #: data/levels/world2/the_forest_is_rotting.stl:3
- msgid "The Forest Is Rotting"
- msgstr "Orman Bozuluyor"
- #: data/levels/world2/through_dark.stl:3
- msgid "Through the Dark"
- msgstr "Karanlığa doğru"
- #: data/levels/world2/through_dark.stl:96
- msgid ""
- "-Earth Flower\n"
- "!images/powerups/earthflower/earth_flower-1.png\n"
- "#The earth flower gives Tux the ability to turn into stone by pressing the ACTION Key and the DOWN Key at the same time.\n"
- "#This does not work while jumping or falling!"
- msgstr "-Toprak Çiçeği\n!images/powerups/earthflower/earth_flower-1.png\n#Toprak çiçeği, Tux'a EYLEM Tuşu ile AŞAĞI Tuşuna aynı anda basarak taşa dönüşme yeteneği verir.\n#Bu, zıplarken veya düşerken çalışmaz!"
- #: data/levels/world2/tower_cutscene.stl:3
- msgid "Tower Cutscene"
- msgstr "Kule Ara Sahnesi"
- #: data/levels/world2/tower_of_ghosts.stl:3
- msgid "Tower Of Ghosts"
- msgstr "Hayaletler Kulesi"
- #: data/levels/world2/tux_builder.stl:3
- msgid "Tux the Builder"
- msgstr "Tux Usta"
- #: data/levels/world2/tux_builder.stl:77
- msgid ""
- "-Portable Objects:\n"
- "!images/objects/rock/rock.png\n"
- "#Tux can pick up certain objects and carry them around.\n"
- "#Press the ACTION key to grab an object and hold it pressed as long as you want to carry the object. Release the ACTION key to drop the object."
- msgstr "-Taşınabilir Nesneler:\n!images/objects/rock/rock.png\n#Tux belirli nesneleri alıp etrafta taşıyabilir.\n#Bir nesneyi almak için EYLEM tuşuna bas ve nesneyi taşımak istediğin sürece basılı tut. Nesneyi bırakmak için ACTION tuşunu bırakın."
- #: data/levels/world2/tux_own_horror_show.stl:3
- msgid "Tux' Own Horror Show"
- msgstr "Tux'un Kendi Korku Şovu"
- #: data/levels/world2/tux_own_horror_show.stl:790
- msgid ""
- "#Will o' Wisps are small, annoying ghosts, which transport you to different,"
- " often dangerous places."
- msgstr "#Yeşillik tutamlar, sizi farklı, genellikle tehlikeli yerlere götüren küçük, sinir bozucu hayaletlerdir."
- #: data/levels/world2/walking_leaves.stl:3
- msgid "Walking Leaves"
- msgstr "Yürüyen Yapraklar"
- #: data/levels/world2/welcome_forest.stl:3
- msgid "Welcome to the Forest"
- msgstr "Ormana Hoş geldin"
- #: data/levels/world2/welcome_forest.stl:50
- msgid ""
- "-Doors\n"
- "!images/objects/door/door-0.png\n"
- "#Tux can go through a door by pressing the UP key."
- msgstr "-Kapılar\n!images/nesneler/kapı/kapı-0.png\n#Tux, YUKARI tuşuna basarak bir kapıdan geçebilir."
- #: data/levels/world2/wooden_roots.stl:3
- msgid "Wooden Roots"
- msgstr "Odunsu Kökler"
- #: data/levels/world2/worldmap.stwm:3
- msgid "Rooted Forest"
- msgstr "Köklü Orman"
- #: data/levels/world2/worldmap.stwm:200
- msgid "To be continued..."
- msgstr "Devam edecek..."
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