haywire.sprite 1.9 KB

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  1. (supertux-sprite
  2. (action
  3. (name "left")
  4. (fps 12.0)
  5. (hitbox 14 19 32 32)
  6. (images "left-0.png"
  7. "left-1.png"
  8. "left-2.png"
  9. "left-3.png"
  10. "left-4.png"
  11. "left-5.png"
  12. "left-6.png"
  13. "left-7.png"))
  14. (action
  15. (name "right")
  16. (fps 12.0)
  17. (hitbox 14 19 32 32)
  18. (mirror-action "left"))
  19. (action
  20. (name "iced-left")
  21. (hitbox 5 8 32 32)
  22. (images "left-0.png"))
  23. (action
  24. (name "iced-right")
  25. (hitbox 5 8 32 32)
  26. (mirror-action "iced-left"))
  27. (action
  28. (name "ticking-left")
  29. (fps 20.0)
  30. (hitbox 14 19 32 32)
  31. (images "chase-0.png"
  32. "chase-1.png"
  33. "chase-2.png"
  34. "chase-3.png"
  35. "chase-4.png"
  36. "chase-5.png"
  37. "chase-6.png"
  38. "chase-7.png"))
  39. (action
  40. (name "ticking-right")
  41. (fps 20.0)
  42. (hitbox 14 19 32 32)
  43. (mirror-action "ticking-left"))
  44. (action
  45. (name "active-left")
  46. (loops 1)
  47. (fps 20.0)
  48. (hitbox 14 19 32 32)
  49. (images "triggered-0.png"
  50. "triggered-0.png"
  51. "triggered-0.png"
  52. "triggered-0.png"
  53. "triggered-1.png"
  54. "triggered-2.png"
  55. "triggered-3.png"
  56. "triggered-4.png"
  57. "triggered-5.png"
  58. "triggered-6.png"
  59. "triggered-7.png"
  60. "triggered-6.png"
  61. "triggered-7.png"
  62. "triggered-8.png"))
  63. (action
  64. (name "active-right")
  65. (loops 1)
  66. (fps 20.0)
  67. (hitbox 14 19 32 32)
  68. (mirror-action "active-left"))
  69. (action
  70. (name "skid-left")
  71. (loops 1)
  72. (fps 20.0)
  73. (hitbox 14 19 32 32)
  74. (images "skid-0.png"
  75. "skid-1.png"
  76. "skid-2.png"
  77. "skid-3.png"))
  78. (action
  79. (name "skid-right")
  80. (loops 1)
  81. (fps 20.0)
  82. (hitbox 14 19 32 32)
  83. (mirror-action "skid-left"))
  84. (action
  85. (name "jump-left")
  86. (loops 1)
  87. (fps 20.0)
  88. (hitbox 14 19 32 32)
  89. (images "jump-0.png"
  90. "jump-1.png"
  91. "jump-2.png"
  92. "jump-3.png"))
  93. (action
  94. (name "jump-right")
  95. (loops 1)
  96. (fps 20.0)
  97. (hitbox 14 19 32 32)
  98. (mirror-action "jump-left"))
  99. )