nn.po 13 KB

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  1. # SOME DESCRIPTIVE TITLE.
  2. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
  3. # This file is distributed under the same license as the SuperTux package.
  4. #
  5. # Translators:
  6. # Karl Ove Hufthammer <karl@huftis.org>, 2004,2006-2007,2013-2016,2018-2020
  7. msgid ""
  8. msgstr ""
  9. "Project-Id-Version: SuperTux\n"
  10. "Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
  11. "POT-Creation-Date: 2020-04-13 17:25+0200\n"
  12. "PO-Revision-Date: 2020-04-19 12:28+0000\n"
  13. "Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n"
  14. "Language-Team: Norwegian Nynorsk (http://www.transifex.com/arctic-games/supertux/language/nn/)\n"
  15. "MIME-Version: 1.0\n"
  16. "Content-Type: text/plain; charset=UTF-8\n"
  17. "Content-Transfer-Encoding: 8bit\n"
  18. "Language: nn\n"
  19. "Plural-Forms: nplurals=2; plural=(n != 1);\n"
  20. #: data/levels/world1/23rd_airborne.stl:3
  21. msgid "23rd Airborne"
  22. msgstr "Uro i lufta"
  23. #: data/levels/world1/23rd_airborne.stl:355
  24. #: data/levels/world1/between_glaciers.stl:615
  25. #: data/levels/world1/between_glaciers.stl:623
  26. #: data/levels/world1/crystal_mine.stl:1150
  27. #: data/levels/world1/crystal_mine.stl:1158
  28. #: data/levels/world1/frosted_fields.stl:188
  29. #: data/levels/world1/path_in_the_clouds.stl:348
  30. #: data/levels/world1/path_in_the_clouds.stl:1126
  31. #: data/levels/world1/shattered_bridge.stl:269
  32. #: data/levels/world1/stone_cold.stl:397 data/levels/world1/worldmap.stwm:200
  33. msgid "You found a secret area!"
  34. msgstr "Du fann ein hemmeleg plass!"
  35. #: data/levels/world1/above_arctic_skies.stl:3
  36. msgid "Above the Arctic Skies"
  37. msgstr "Over skyene"
  38. #: data/levels/world1/above_arctic_skies.stl:152
  39. msgid ""
  40. "-Air Flower\n"
  41. "!images/powerups/airflower/air_flower-0.png\n"
  42. "#The Air Flower gives Tux the ability to glide in the air for a few seconds, while holding the JUMP Key."
  43. msgstr "-Luftblome\n!images/powerups/airflower/air_flower-0.png\n#Med luftblomen kan du sveva gjennom lufta i nokre sekund viss du held inne hoppeknappen."
  44. #: data/levels/world1/between_glaciers.stl:3
  45. msgid "Between Two Glaciers"
  46. msgstr "Mellom to brear"
  47. #: data/levels/world1/between_glaciers.stl:104
  48. msgid ""
  49. "-Crystals\n"
  50. "#This level contains four coloured crystals. Can you find them?\n"
  51. "#\n"
  52. "#Note: These crystals do not serve any purpose at the moment but they might will in a future release of the game."
  53. msgstr "-Krystallar\n#Dette brettet inneheld fire farga krystallar. Klarar du å finna alle?\n#\n#Merk: Krystallane spelar førebels ikkje noka rolle, men vil kanskje gjera det i ein framtidig versjon av spelet."
  54. #: data/levels/world1/castle_cutscene.stl:3
  55. msgid "Empty Throne Room"
  56. msgstr "Tom tronsal"
  57. #: data/levels/world1/castle_of_nolok.stl:3
  58. msgid "The Castle of Nolok"
  59. msgstr "Borga til Nolok"
  60. #: data/levels/world1/crystal_mine.stl:3
  61. msgid "The Crystal Mine"
  62. msgstr "Krystallgruva"
  63. #: data/levels/world1/crystal_mine.stl:608
  64. msgid "#You have to activate two switches to open this door."
  65. msgstr "#Du må slå på to brytarar for å opna døra."
  66. #: data/levels/world1/end_of_tunnel.stl:3
  67. msgid "End of the Tunnel"
  68. msgstr "Pingvinen som kom ut av kjøleskapet"
  69. #: data/levels/world1/entrance_cave.stl:3
  70. msgid "Entrance to the Cave"
  71. msgstr "Inngangen til hòla"
  72. #: data/levels/world1/fork_in_the_road.stl:3
  73. msgid "A Fork in the Road"
  74. msgstr "Vegen delar seg"
  75. #: data/levels/world1/fork_in_the_road.stl:84
  76. msgid ""
  77. "-Switches\n"
  78. "!images/objects/switch/switch-0.png\n"
  79. "!images/objects/pushbutton/pushbutton-0.png\n"
  80. "#Switches can be used to do all manner of things. Press the UP key to use a switch.\n"
  81. "#There are also buttons that you can press by jumping on them."
  82. msgstr "-Brytarar\n!images/objects/switch/switch-0.png\n!images/objects/pushbutton/pushbutton-0.png\n#Brytarar kan brukast til ulike ting. Trykk opptasten for å bruka dei.\n#Det finst òg knappar du kan trykkja på ved å hoppa på dei."
  83. #: data/levels/world1/fork_in_the_road.stl:93
  84. msgid ""
  85. "-Trampolines\n"
  86. "!images/objects/trampoline/trampoline2-0.png\n"
  87. "#Trampolines allow Tux to jump to new heights. Hold down the JUMP key while bouncing on the trampoline to launch extra high."
  88. msgstr "-Trampolinar\n!images/objects/trampoline/trampoline2-0.png\n#Trampolinar lèt Tux nå nye høgder. Hald inne hoppeknappen når du treff trampolinen for å hoppa ekstra høgt."
  89. #: data/levels/world1/fork_in_the_road.stl:100
  90. msgid ""
  91. "-Climbing\n"
  92. "#Tux can climb! Press the UP key to start climbing. Press the ACTION key or jump to let go."
  93. msgstr "-Klatring\n#Tux kan klatra! Trykk «Pil opp» for å starta å klatra. Trykk handlings- eller hoppeknappen for å sleppa taket."
  94. #: data/levels/world1/fork_in_the_road.stl:106
  95. msgid ""
  96. "-Secret Exits\n"
  97. "#Some level can have multiple exits. They are mostly hidden, so keep an eye out for them.\n"
  98. "#Maybe they lead you to something special."
  99. msgstr "-Hemmelege utgangar\n#Nokre brett har fleire utgangar. Dei er vanlegvis gøymde, så ha auga med deg!\n#Kanskje finn du vegen til noko spesielt?"
  100. #: data/levels/world1/frosted_fields.stl:3
  101. msgid "The Frosted Fields"
  102. msgstr "Frostlagde stiar"
  103. #: data/levels/world1/frozen_bridge.stl:3
  104. msgid "Over the Frozen Bridge"
  105. msgstr "Over den frostlagde brua"
  106. #: data/levels/world1/ice_in_the_hole.stl:3
  107. msgid "Ice in the Hole"
  108. msgstr "Inferno i kvitt"
  109. #: data/levels/world1/icy_valley.stl:3
  110. msgid "Icy Valley"
  111. msgstr "Isdalen"
  112. #: data/levels/world1/into_stars.stl:3
  113. msgid "Into the Stars"
  114. msgstr "Under stjernene"
  115. #: data/levels/world1/intro.stl:3
  116. msgid "Picnic With Penny"
  117. msgstr "På piknik med Penny"
  118. #: data/levels/world1/journey_begins.stl:3
  119. msgid "The Journey Begins"
  120. msgstr "Ei vandring tek til"
  121. #: data/levels/world1/living_inside_fridge.stl:3
  122. msgid "Living in a Fridge"
  123. msgstr "Mitt liv som djupfrysar"
  124. #: data/levels/world1/miyamoto_monument.stl:3
  125. msgid "Miyamoto Monument"
  126. msgstr "Tux på eventyr under jorda"
  127. #: data/levels/world1/more_snowballs.stl:3
  128. msgid "Oh No! More Snowballs!"
  129. msgstr "Og snøballen rullar!"
  130. #: data/levels/world1/night_chill.stl:3
  131. msgid "Night Chill"
  132. msgstr "Nattefrost"
  133. #: data/levels/world1/or_just_me.stl:3
  134. msgid "...Or Is It Just Me?"
  135. msgstr "… eller er det berre meg?"
  136. #: data/levels/world1/path_in_the_clouds.stl:3
  137. msgid "A Path in the Clouds"
  138. msgstr "Med himmelen som tak"
  139. #: data/levels/world1/scripts_castle_cutscene.txt:2
  140. msgid "Tux had reached the end of the castle."
  141. msgstr "Tux var no kommen inst i borga."
  142. #: data/levels/world1/scripts_castle_cutscene.txt:3
  143. msgid "But to his surprise all he could find was a letter."
  144. msgstr "Men til si overrasking fann han berre eit brev."
  145. #: data/levels/world1/scripts_castle_cutscene.txt:4
  146. msgid ""
  147. "A letter from Penny telling Tux that Nolok has taken her to a far forest."
  148. msgstr "Der hadde Penny skrive at Nolok hadde fare av stad med ho til ein bortgøymd skog."
  149. #: data/levels/world1/scripts_castle_cutscene.txt:5
  150. msgid ""
  151. "Unsure about what Nolok was doing to her, Tux became worried about his "
  152. "beloved Penny."
  153. msgstr "Tux vart livredd for kva Nolok kunne gjera med hans kjære Penny."
  154. #: data/levels/world1/scripts_castle_cutscene.txt:6
  155. msgid "Until suddenly..."
  156. msgstr "Men så …"
  157. #: data/levels/world1/scripts_intro.txt:2
  158. msgid "Somewhere at the shores of Antarctica..."
  159. msgstr "Ved kysten av Sørpolen ein stad …"
  160. #: data/levels/world1/scripts_intro.txt:3
  161. msgid "Tux the penguin was going to meet his friend, Penny, for a picnic."
  162. msgstr "Pingvinen Tux skulle treffa venninna si Penny for ein piknik."
  163. #: data/levels/world1/scripts_intro.txt:4
  164. msgid "Tux woke up, dizzy, to find that Penny was missing!"
  165. msgstr "Då han vakna, ørsken i hovudet, oppdaga han at Penny var vekk!"
  166. #: data/levels/world1/scripts_intro.txt:5
  167. msgid "Tux was starting to become worried. He then saw a letter, and it read:"
  168. msgstr "Han vart redd, og så oppdaga han eit brev:"
  169. #: data/levels/world1/scripts_intro.txt:6
  170. msgid ""
  171. "\"Tux, I have kidnapped your beloved Penny and have taken her to my "
  172. "fortress.\""
  173. msgstr "«Eg har bortført di kjære Penny til borga mi.»"
  174. #: data/levels/world1/scripts_intro.txt:7
  175. msgid "\"The path to my fortress is littered with my minions.\""
  176. msgstr "«Og eg har sett ut folk til å vakta vegen dit.»"
  177. #: data/levels/world1/scripts_intro.txt:8
  178. msgid "\"You don't have a chance of saving her! Signed, Nolok.\""
  179. msgstr "«Du vil aldri klara å redda ho! Uvennleg helsing Nolok.»"
  180. #: data/levels/world1/scripts_intro.txt:9
  181. msgid ""
  182. "Realizing the trouble Penny could be in, Tux became determined to save her."
  183. msgstr "Tux skjøna at Penny var i livsfare og lova seg sjølv å redda ho."
  184. #: data/levels/world1/scripts_intro.txt:10
  185. msgid ""
  186. "Then, Tux saw Nolok's castle in the distance and set off to rescue Penny!"
  187. msgstr "Han såg borga til Nolok i det fjerne og la i veg!"
  188. #: data/levels/world1/scripts_yeti_cutscene.txt:2
  189. msgid "Exhausted from his long walk, Tux decided to take a little break."
  190. msgstr "Tux var trøytt etter den lange ferda og skulle nett til å ta ein rast i bakken."
  191. #: data/levels/world1/scripts_yeti_cutscene.txt:3
  192. msgid "But then, all of a sudden he heard a loud roar from a distance."
  193. msgstr "Men så høyrde han eit kraftig brøl eit stykke unna."
  194. #: data/levels/world1/scripts_yeti_cutscene.txt:4
  195. msgid "A yeti seems to have observed him from afar."
  196. msgstr "Ein yeti hadde visst stått og sett på han."
  197. #: data/levels/world1/scripts_yeti_cutscene.txt:5
  198. msgid ""
  199. "Concerned by the yeti's sudden retreat, Tux decided to continue his journey,"
  200. " ..."
  201. msgstr "Han vart uroa over at yetien hadde flykta, og la derfor straks i veg att."
  202. #: data/levels/world1/scripts_yeti_cutscene.txt:6
  203. msgid "...while secretly hoping not to run into the yeti again, by any means."
  204. msgstr "Og håpa verkeleg han ikkje kom til å støyta på yetien igjen."
  205. #: data/levels/world1/shattered_bridge.stl:3
  206. msgid "The Shattered Bridge"
  207. msgstr "Den øydelagde brua"
  208. #: data/levels/world1/somewhat_smaller_bath.stl:3
  209. msgid "The Somewhat Smaller Bath"
  210. msgstr "Oppi stampen"
  211. #: data/levels/world1/stone_cold.stl:3
  212. msgid "Stone Cold"
  213. msgstr "Steinkaldt"
  214. #: data/levels/world1/under_the_ice.stl:3
  215. msgid "Under the Ice"
  216. msgstr "Under isen"
  217. #: data/levels/world1/via_nostalgica.stl:3
  218. msgid "Via Nostalgica"
  219. msgstr "Nostalgi"
  220. #: data/levels/world1/welcome_antarctica.stl:3
  221. msgid "Welcome to Antarctica"
  222. msgstr "Velkommen til Sørpolen"
  223. #: data/levels/world1/welcome_antarctica.stl:68
  224. msgid ""
  225. "-Bonus Blocks\n"
  226. "!images/objects/bonus_block/full-0.png\n"
  227. "#Bonus blocks can contain coins, power-ups or special items to help you in your quest.\n"
  228. "#\n"
  229. "#Hit them from below to get at their contents."
  230. msgstr "-Bonusblokker\n!images/objects/bonus_block/full-0.png\n#Bonusblokker inneheld myntar, spesialevner eller spesielle gjenstandar som hjelper deg vidare.\n#\n#Knus blokkene nedanfrå for å få tak i det dei inneheld."
  231. #: data/levels/world1/welcome_antarctica.stl:77
  232. msgid ""
  233. "-Eggs\n"
  234. "!images/powerups/egg/egg-shade.png\n"
  235. "#The egg makes Tux grow larger. Tux can then smash wooden blocks with his head."
  236. msgstr "-Egg\n!images/powerups/egg/egg-shade.png\n#Egget får deg til å veksa deg større. Du kan då knusa trekassar med hovudet."
  237. #: data/levels/world1/welcome_antarctica.stl:84
  238. msgid ""
  239. "-Checkpoints\n"
  240. "!images/objects/resetpoints/bell-m.png\n"
  241. "#Activate the checkpoint. If you die, you can retry the level from here. Every time you retry from a checkpoint, you will lose 10 percent of your coins (at least 25 coins)."
  242. msgstr "-Bjølle\n!images/objects/resetpoints/bell-m.png\n#Ring med bjølla. Når du døyr, vil du gjenoppstå på bjølleplassen. Men du mistar 10 % av myntane dine (minst 25 myntar)."
  243. #: data/levels/world1/welcome_antarctica.stl:91
  244. msgid ""
  245. "-Running\n"
  246. "!images/tiles/signs/run.png\n"
  247. "#The path in front of you is blocked. Gain some speed before jumping to pass over the blocks."
  248. msgstr "-Springing\n!images/tiles/signs/run.png\n#Vegen framfor deg er stengd. Du må springa fort for å klara å hoppa over hindera."
  249. #: data/levels/world1/welcome_antarctica.stl:98
  250. msgid ""
  251. "-Fire Flower\n"
  252. "!images/powerups/fireflower/fire_flower-0.png\n"
  253. "#The fire flower gives Tux the ability to shoot fireballs."
  254. msgstr "-Eldblome\n!images/powerups/fireflower/fire_flower-0.png\n#Eldblomen gjev deg evna til å skyta eldkuler."
  255. #: data/levels/world1/welcome_antarctica.stl:105
  256. msgid ""
  257. "-Tux Doll\n"
  258. "!images/powerups/1up/1up.png\n"
  259. "#The Tux doll gives Tux 100 coins."
  260. msgstr "-Tux-dokke\n!images/powerups/1up/1up.png\n#Tux-dokka gjev deg 100 myntar."
  261. #: data/levels/world1/welcome_antarctica.stl:112
  262. msgid ""
  263. "-Secret Areas\n"
  264. "#Many levels contain secret areas behind what seems to be plain walls. Look for clues to find them."
  265. msgstr "-Hemmelege plassar\n#Mange brett inneheld hemmelege plassar bak det som ser ut som vanlege veggar. Ser du godt etter, finn du ofte hint om den hemmelege plassen."
  266. #: data/levels/world1/worldmap.stwm:3
  267. msgid "Icy Island"
  268. msgstr "Isøya"
  269. #: data/levels/world1/yeti_boss.stl:3
  270. msgid "No More Mr. Ice Guy"
  271. msgstr "Utan isbitar, takk!"
  272. #: data/levels/world1/yeti_cutscene.stl:3
  273. msgid "A Yeti in the Distance"
  274. msgstr "Yetien på haugen"