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- # SOME DESCRIPTIVE TITLE.
- # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
- # This file is distributed under the same license as the SuperTux package.
- #
- # Translators:
- # Karl Ove Hufthammer <karl@huftis.org>, 2004,2006-2007,2013-2016,2018-2020
- msgid ""
- msgstr ""
- "Project-Id-Version: SuperTux\n"
- "Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
- "POT-Creation-Date: 2020-04-13 17:25+0200\n"
- "PO-Revision-Date: 2020-04-19 12:28+0000\n"
- "Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n"
- "Language-Team: Norwegian Nynorsk (http://www.transifex.com/arctic-games/supertux/language/nn/)\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8bit\n"
- "Language: nn\n"
- "Plural-Forms: nplurals=2; plural=(n != 1);\n"
- #: data/levels/world1/23rd_airborne.stl:3
- msgid "23rd Airborne"
- msgstr "Uro i lufta"
- #: data/levels/world1/23rd_airborne.stl:355
- #: data/levels/world1/between_glaciers.stl:615
- #: data/levels/world1/between_glaciers.stl:623
- #: data/levels/world1/crystal_mine.stl:1150
- #: data/levels/world1/crystal_mine.stl:1158
- #: data/levels/world1/frosted_fields.stl:188
- #: data/levels/world1/path_in_the_clouds.stl:348
- #: data/levels/world1/path_in_the_clouds.stl:1126
- #: data/levels/world1/shattered_bridge.stl:269
- #: data/levels/world1/stone_cold.stl:397 data/levels/world1/worldmap.stwm:200
- msgid "You found a secret area!"
- msgstr "Du fann ein hemmeleg plass!"
- #: data/levels/world1/above_arctic_skies.stl:3
- msgid "Above the Arctic Skies"
- msgstr "Over skyene"
- #: data/levels/world1/above_arctic_skies.stl:152
- msgid ""
- "-Air Flower\n"
- "!images/powerups/airflower/air_flower-0.png\n"
- "#The Air Flower gives Tux the ability to glide in the air for a few seconds, while holding the JUMP Key."
- msgstr "-Luftblome\n!images/powerups/airflower/air_flower-0.png\n#Med luftblomen kan du sveva gjennom lufta i nokre sekund viss du held inne hoppeknappen."
- #: data/levels/world1/between_glaciers.stl:3
- msgid "Between Two Glaciers"
- msgstr "Mellom to brear"
- #: data/levels/world1/between_glaciers.stl:104
- msgid ""
- "-Crystals\n"
- "#This level contains four coloured crystals. Can you find them?\n"
- "#\n"
- "#Note: These crystals do not serve any purpose at the moment but they might will in a future release of the game."
- msgstr "-Krystallar\n#Dette brettet inneheld fire farga krystallar. Klarar du å finna alle?\n#\n#Merk: Krystallane spelar førebels ikkje noka rolle, men vil kanskje gjera det i ein framtidig versjon av spelet."
- #: data/levels/world1/castle_cutscene.stl:3
- msgid "Empty Throne Room"
- msgstr "Tom tronsal"
- #: data/levels/world1/castle_of_nolok.stl:3
- msgid "The Castle of Nolok"
- msgstr "Borga til Nolok"
- #: data/levels/world1/crystal_mine.stl:3
- msgid "The Crystal Mine"
- msgstr "Krystallgruva"
- #: data/levels/world1/crystal_mine.stl:608
- msgid "#You have to activate two switches to open this door."
- msgstr "#Du må slå på to brytarar for å opna døra."
- #: data/levels/world1/end_of_tunnel.stl:3
- msgid "End of the Tunnel"
- msgstr "Pingvinen som kom ut av kjøleskapet"
- #: data/levels/world1/entrance_cave.stl:3
- msgid "Entrance to the Cave"
- msgstr "Inngangen til hòla"
- #: data/levels/world1/fork_in_the_road.stl:3
- msgid "A Fork in the Road"
- msgstr "Vegen delar seg"
- #: data/levels/world1/fork_in_the_road.stl:84
- msgid ""
- "-Switches\n"
- "!images/objects/switch/switch-0.png\n"
- "!images/objects/pushbutton/pushbutton-0.png\n"
- "#Switches can be used to do all manner of things. Press the UP key to use a switch.\n"
- "#There are also buttons that you can press by jumping on them."
- msgstr "-Brytarar\n!images/objects/switch/switch-0.png\n!images/objects/pushbutton/pushbutton-0.png\n#Brytarar kan brukast til ulike ting. Trykk opptasten for å bruka dei.\n#Det finst òg knappar du kan trykkja på ved å hoppa på dei."
- #: data/levels/world1/fork_in_the_road.stl:93
- msgid ""
- "-Trampolines\n"
- "!images/objects/trampoline/trampoline2-0.png\n"
- "#Trampolines allow Tux to jump to new heights. Hold down the JUMP key while bouncing on the trampoline to launch extra high."
- msgstr "-Trampolinar\n!images/objects/trampoline/trampoline2-0.png\n#Trampolinar lèt Tux nå nye høgder. Hald inne hoppeknappen når du treff trampolinen for å hoppa ekstra høgt."
- #: data/levels/world1/fork_in_the_road.stl:100
- msgid ""
- "-Climbing\n"
- "#Tux can climb! Press the UP key to start climbing. Press the ACTION key or jump to let go."
- msgstr "-Klatring\n#Tux kan klatra! Trykk «Pil opp» for å starta å klatra. Trykk handlings- eller hoppeknappen for å sleppa taket."
- #: data/levels/world1/fork_in_the_road.stl:106
- msgid ""
- "-Secret Exits\n"
- "#Some level can have multiple exits. They are mostly hidden, so keep an eye out for them.\n"
- "#Maybe they lead you to something special."
- msgstr "-Hemmelege utgangar\n#Nokre brett har fleire utgangar. Dei er vanlegvis gøymde, så ha auga med deg!\n#Kanskje finn du vegen til noko spesielt?"
- #: data/levels/world1/frosted_fields.stl:3
- msgid "The Frosted Fields"
- msgstr "Frostlagde stiar"
- #: data/levels/world1/frozen_bridge.stl:3
- msgid "Over the Frozen Bridge"
- msgstr "Over den frostlagde brua"
- #: data/levels/world1/ice_in_the_hole.stl:3
- msgid "Ice in the Hole"
- msgstr "Inferno i kvitt"
- #: data/levels/world1/icy_valley.stl:3
- msgid "Icy Valley"
- msgstr "Isdalen"
- #: data/levels/world1/into_stars.stl:3
- msgid "Into the Stars"
- msgstr "Under stjernene"
- #: data/levels/world1/intro.stl:3
- msgid "Picnic With Penny"
- msgstr "På piknik med Penny"
- #: data/levels/world1/journey_begins.stl:3
- msgid "The Journey Begins"
- msgstr "Ei vandring tek til"
- #: data/levels/world1/living_inside_fridge.stl:3
- msgid "Living in a Fridge"
- msgstr "Mitt liv som djupfrysar"
- #: data/levels/world1/miyamoto_monument.stl:3
- msgid "Miyamoto Monument"
- msgstr "Tux på eventyr under jorda"
- #: data/levels/world1/more_snowballs.stl:3
- msgid "Oh No! More Snowballs!"
- msgstr "Og snøballen rullar!"
- #: data/levels/world1/night_chill.stl:3
- msgid "Night Chill"
- msgstr "Nattefrost"
- #: data/levels/world1/or_just_me.stl:3
- msgid "...Or Is It Just Me?"
- msgstr "… eller er det berre meg?"
- #: data/levels/world1/path_in_the_clouds.stl:3
- msgid "A Path in the Clouds"
- msgstr "Med himmelen som tak"
- #: data/levels/world1/scripts_castle_cutscene.txt:2
- msgid "Tux had reached the end of the castle."
- msgstr "Tux var no kommen inst i borga."
- #: data/levels/world1/scripts_castle_cutscene.txt:3
- msgid "But to his surprise all he could find was a letter."
- msgstr "Men til si overrasking fann han berre eit brev."
- #: data/levels/world1/scripts_castle_cutscene.txt:4
- msgid ""
- "A letter from Penny telling Tux that Nolok has taken her to a far forest."
- msgstr "Der hadde Penny skrive at Nolok hadde fare av stad med ho til ein bortgøymd skog."
- #: data/levels/world1/scripts_castle_cutscene.txt:5
- msgid ""
- "Unsure about what Nolok was doing to her, Tux became worried about his "
- "beloved Penny."
- msgstr "Tux vart livredd for kva Nolok kunne gjera med hans kjære Penny."
- #: data/levels/world1/scripts_castle_cutscene.txt:6
- msgid "Until suddenly..."
- msgstr "Men så …"
- #: data/levels/world1/scripts_intro.txt:2
- msgid "Somewhere at the shores of Antarctica..."
- msgstr "Ved kysten av Sørpolen ein stad …"
- #: data/levels/world1/scripts_intro.txt:3
- msgid "Tux the penguin was going to meet his friend, Penny, for a picnic."
- msgstr "Pingvinen Tux skulle treffa venninna si Penny for ein piknik."
- #: data/levels/world1/scripts_intro.txt:4
- msgid "Tux woke up, dizzy, to find that Penny was missing!"
- msgstr "Då han vakna, ørsken i hovudet, oppdaga han at Penny var vekk!"
- #: data/levels/world1/scripts_intro.txt:5
- msgid "Tux was starting to become worried. He then saw a letter, and it read:"
- msgstr "Han vart redd, og så oppdaga han eit brev:"
- #: data/levels/world1/scripts_intro.txt:6
- msgid ""
- "\"Tux, I have kidnapped your beloved Penny and have taken her to my "
- "fortress.\""
- msgstr "«Eg har bortført di kjære Penny til borga mi.»"
- #: data/levels/world1/scripts_intro.txt:7
- msgid "\"The path to my fortress is littered with my minions.\""
- msgstr "«Og eg har sett ut folk til å vakta vegen dit.»"
- #: data/levels/world1/scripts_intro.txt:8
- msgid "\"You don't have a chance of saving her! Signed, Nolok.\""
- msgstr "«Du vil aldri klara å redda ho! Uvennleg helsing Nolok.»"
- #: data/levels/world1/scripts_intro.txt:9
- msgid ""
- "Realizing the trouble Penny could be in, Tux became determined to save her."
- msgstr "Tux skjøna at Penny var i livsfare og lova seg sjølv å redda ho."
- #: data/levels/world1/scripts_intro.txt:10
- msgid ""
- "Then, Tux saw Nolok's castle in the distance and set off to rescue Penny!"
- msgstr "Han såg borga til Nolok i det fjerne og la i veg!"
- #: data/levels/world1/scripts_yeti_cutscene.txt:2
- msgid "Exhausted from his long walk, Tux decided to take a little break."
- msgstr "Tux var trøytt etter den lange ferda og skulle nett til å ta ein rast i bakken."
- #: data/levels/world1/scripts_yeti_cutscene.txt:3
- msgid "But then, all of a sudden he heard a loud roar from a distance."
- msgstr "Men så høyrde han eit kraftig brøl eit stykke unna."
- #: data/levels/world1/scripts_yeti_cutscene.txt:4
- msgid "A yeti seems to have observed him from afar."
- msgstr "Ein yeti hadde visst stått og sett på han."
- #: data/levels/world1/scripts_yeti_cutscene.txt:5
- msgid ""
- "Concerned by the yeti's sudden retreat, Tux decided to continue his journey,"
- " ..."
- msgstr "Han vart uroa over at yetien hadde flykta, og la derfor straks i veg att."
- #: data/levels/world1/scripts_yeti_cutscene.txt:6
- msgid "...while secretly hoping not to run into the yeti again, by any means."
- msgstr "Og håpa verkeleg han ikkje kom til å støyta på yetien igjen."
- #: data/levels/world1/shattered_bridge.stl:3
- msgid "The Shattered Bridge"
- msgstr "Den øydelagde brua"
- #: data/levels/world1/somewhat_smaller_bath.stl:3
- msgid "The Somewhat Smaller Bath"
- msgstr "Oppi stampen"
- #: data/levels/world1/stone_cold.stl:3
- msgid "Stone Cold"
- msgstr "Steinkaldt"
- #: data/levels/world1/under_the_ice.stl:3
- msgid "Under the Ice"
- msgstr "Under isen"
- #: data/levels/world1/via_nostalgica.stl:3
- msgid "Via Nostalgica"
- msgstr "Nostalgi"
- #: data/levels/world1/welcome_antarctica.stl:3
- msgid "Welcome to Antarctica"
- msgstr "Velkommen til Sørpolen"
- #: data/levels/world1/welcome_antarctica.stl:68
- msgid ""
- "-Bonus Blocks\n"
- "!images/objects/bonus_block/full-0.png\n"
- "#Bonus blocks can contain coins, power-ups or special items to help you in your quest.\n"
- "#\n"
- "#Hit them from below to get at their contents."
- msgstr "-Bonusblokker\n!images/objects/bonus_block/full-0.png\n#Bonusblokker inneheld myntar, spesialevner eller spesielle gjenstandar som hjelper deg vidare.\n#\n#Knus blokkene nedanfrå for å få tak i det dei inneheld."
- #: data/levels/world1/welcome_antarctica.stl:77
- msgid ""
- "-Eggs\n"
- "!images/powerups/egg/egg-shade.png\n"
- "#The egg makes Tux grow larger. Tux can then smash wooden blocks with his head."
- msgstr "-Egg\n!images/powerups/egg/egg-shade.png\n#Egget får deg til å veksa deg større. Du kan då knusa trekassar med hovudet."
- #: data/levels/world1/welcome_antarctica.stl:84
- msgid ""
- "-Checkpoints\n"
- "!images/objects/resetpoints/bell-m.png\n"
- "#Activate the checkpoint. If you die, you can retry the level from here. Every time you retry from a checkpoint, you will lose 10 percent of your coins (at least 25 coins)."
- msgstr "-Bjølle\n!images/objects/resetpoints/bell-m.png\n#Ring med bjølla. Når du døyr, vil du gjenoppstå på bjølleplassen. Men du mistar 10 % av myntane dine (minst 25 myntar)."
- #: data/levels/world1/welcome_antarctica.stl:91
- msgid ""
- "-Running\n"
- "!images/tiles/signs/run.png\n"
- "#The path in front of you is blocked. Gain some speed before jumping to pass over the blocks."
- msgstr "-Springing\n!images/tiles/signs/run.png\n#Vegen framfor deg er stengd. Du må springa fort for å klara å hoppa over hindera."
- #: data/levels/world1/welcome_antarctica.stl:98
- msgid ""
- "-Fire Flower\n"
- "!images/powerups/fireflower/fire_flower-0.png\n"
- "#The fire flower gives Tux the ability to shoot fireballs."
- msgstr "-Eldblome\n!images/powerups/fireflower/fire_flower-0.png\n#Eldblomen gjev deg evna til å skyta eldkuler."
- #: data/levels/world1/welcome_antarctica.stl:105
- msgid ""
- "-Tux Doll\n"
- "!images/powerups/1up/1up.png\n"
- "#The Tux doll gives Tux 100 coins."
- msgstr "-Tux-dokke\n!images/powerups/1up/1up.png\n#Tux-dokka gjev deg 100 myntar."
- #: data/levels/world1/welcome_antarctica.stl:112
- msgid ""
- "-Secret Areas\n"
- "#Many levels contain secret areas behind what seems to be plain walls. Look for clues to find them."
- msgstr "-Hemmelege plassar\n#Mange brett inneheld hemmelege plassar bak det som ser ut som vanlege veggar. Ser du godt etter, finn du ofte hint om den hemmelege plassen."
- #: data/levels/world1/worldmap.stwm:3
- msgid "Icy Island"
- msgstr "Isøya"
- #: data/levels/world1/yeti_boss.stl:3
- msgid "No More Mr. Ice Guy"
- msgstr "Utan isbitar, takk!"
- #: data/levels/world1/yeti_cutscene.stl:3
- msgid "A Yeti in the Distance"
- msgstr "Yetien på haugen"
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