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bigjump.wav
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%!s(int64=8) %!d(string=hai) anos |
brick.wav
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coin.wav
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coin2.ogg
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cracking.wav
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dartfire.wav
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darthit.wav
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door.wav
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empty.wav
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excellent.wav
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c8a27dd41c
EXCELLEEENT!
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%!s(int64=5) %!d(string=hai) anos |
explosion.wav
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8287c49d92
Fix explosion sound
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%!s(int64=5) %!d(string=hai) anos |
fall.wav
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56cd6ed40f
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%!s(int64=8) %!d(string=hai) anos |
fire-flower.wav
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fire.ogg
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firecracker.ogg
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fireworks.wav
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fizz.wav
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56cd6ed40f
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%!s(int64=8) %!d(string=hai) anos |
flame.wav
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ac91f01fb2
Make the flame.wav sound seamless
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%!s(int64=5) %!d(string=hai) anos |
flip.wav
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56cd6ed40f
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%!s(int64=8) %!d(string=hai) anos |
flop.ogg
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grow.ogg
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grow.wav
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b80043ab64
Add second growup sound that plays when Tux gets a powerup he didn't have before.
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%!s(int64=6) %!d(string=hai) anos |
grunts.ogg
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56cd6ed40f
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%!s(int64=8) %!d(string=hai) anos |
gulp.wav
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hop.ogg
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hurt.wav
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iceblock_bump.wav
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icecrash.ogg
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invincible_start.ogg
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jump.wav
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kick.wav
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kill.wav
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lava.wav
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lifeup.wav
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lightning.wav
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locked.ogg
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mr_tree.ogg
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mr_treehit.ogg
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normalize.sh
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phone.wav
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pop.ogg
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pshit.ogg
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rain.wav
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8c5fb10e40
Use better rain sound-file
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%!s(int64=4) %!d(string=hai) anos |
savebell2.wav
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56cd6ed40f
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%!s(int64=8) %!d(string=hai) anos |
savebell_low.wav
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saw.wav
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shoot.wav
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sizzle.ogg
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skid.wav
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splash.ogg
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splash.wav
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splat.wav
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squish.wav
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stomp.wav
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switch.ogg
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56cd6ed40f
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thud.ogg
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81d29db176
Remix thud.ogg to mono
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%!s(int64=6) %!d(string=hai) anos |
thunder.wav
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ticking.wav
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totem.ogg
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trampoline.wav
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tree_howling.ogg
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tree_suck.ogg
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turnkey.ogg
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upgrade.wav
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f09d853baa
Fix missing brick sound when hitting a coin bonus block
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%!s(int64=4) %!d(string=hai) anos |
warp.wav
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56cd6ed40f
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waterfall.wav
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56cd6ed40f
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welldone.ogg
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bba9c2c708
Use louder version of welldone.ogg [ci skip]
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%!s(int64=4) %!d(string=hai) anos |
willocatch.wav
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56cd6ed40f
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willowisp.wav
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wood.wav
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yeti_finish.ogg
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yeti_gna.wav
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yeti_roar.wav
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