Ingo Ruhnke 2c8034212a Remove unneeded real_time uniform variable from shader | %!s(int64=6) %!d(string=hai) anos | |
---|---|---|
.. | ||
shader100.frag | 2c8034212a Remove unneeded real_time uniform variable from shader | %!s(int64=6) %!d(string=hai) anos |
shader100.vert | 0bafb5925f Use separate shader files for GLES2 and GL330core | %!s(int64=6) %!d(string=hai) anos |
shader330.frag | 2c8034212a Remove unneeded real_time uniform variable from shader | %!s(int64=6) %!d(string=hai) anos |
shader330.vert | 0bafb5925f Use separate shader files for GLES2 and GL330core | %!s(int64=6) %!d(string=hai) anos |