Benjamin Leduc 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
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abednego-level1.stl d8a5aa7b27 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
abednego-level2.stl d8a5aa7b27 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
abednego-level3.stl d8a5aa7b27 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
abednego-level4.stl 9717c933fe Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) %!s(int64=18) %!d(string=hai) anos
ar.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
az.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
be.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
bg.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
bonus-level1.stl 00c6e22ce1 Expand bonus-level1.stl to fill new max resolution. %!s(int64=15) %!d(string=hai) anos
bonus-level2.stl 4481f50eec Expand bonus1/bonus-level2.stl to fill new max resolution. %!s(int64=15) %!d(string=hai) anos
bonus-level3.stl 44c9815110 Expand bonus1/bonus-level3.stl to fill new max resolution. %!s(int64=15) %!d(string=hai) anos
bonus-level4.stl 83cd8aa203 Expand bonus1/bonus-level4.stl to fill new max resolution. %!s(int64=15) %!d(string=hai) anos
bonus-level5.stl 46e6372b5c Expand bonus1/bonus-level5.stl to fill new max resolution. %!s(int64=15) %!d(string=hai) anos
br.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
ca.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
cmn.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
cs.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
da.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
de.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
el.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
eo.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
es.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
et.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
extro.txt a113d3bd1f fix cr/lfs and remove trailing whitespaces... %!s(int64=18) %!d(string=hai) anos
fi.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
fr.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
he.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
hi_IN.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
hr.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
hu.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
info f9e110e464 * Fixed crasher if world doesn't have a world.nut %!s(int64=19) %!d(string=hai) anos
it.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
ja.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
jbo.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
km.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
ko.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
lt.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
matr1x-level1.stl 7d4827c822 Standardlized author names, so the same name is used everywhere. %!s(int64=18) %!d(string=hai) anos
matr1x-level2.stl 4f74ebe588 Level "Something Fishy": Change level height to 25 tiles. %!s(int64=14) %!d(string=hai) anos
matr1x-level3.stl 1618a32a4b added .music script for fortress music %!s(int64=16) %!d(string=hai) anos
ml.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
nb.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
ne.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
nl.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
nn.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
pl.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
pt.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
pt_BR.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
ro.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
ru.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
sk.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
sl.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
sq.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
sr.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
sv.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
thompson-level1.stl 15009d4896 Expand bonus1/thompson-level1.stl to fill new max resolution. %!s(int64=15) %!d(string=hai) anos
thompson-level2.stl 814f4ccacf Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) %!s(int64=18) %!d(string=hai) anos
torfi-level1.stl d8a5aa7b27 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
torfi-level2.stl d8a5aa7b27 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
torfi-level3.stl d8a5aa7b27 Fixed small background problem in bonus levels by adding image-top/image-bottom %!s(int64=18) %!d(string=hai) anos
tr.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
uk.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
uz.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
vi.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
wansti-level1.stl 60379e782f Cleaned up some bonus levels to make them look nicer. (IMHO some of them are still not very good) %!s(int64=18) %!d(string=hai) anos
wansti-level2.stl 814f4ccacf Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) %!s(int64=18) %!d(string=hai) anos
wansti-level3.stl 910ed3bb88 Issue #79: Remove reset-points from autoscrolling levels %!s(int64=18) %!d(string=hai) anos
wansti-level4.stl 344741fc7e Minor fixes to some bonus levels (changing to new lava, fixing of incorrect tiles, removing badguys outside map, ...) %!s(int64=18) %!d(string=hai) anos
wansti-level5.stl 814f4ccacf Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) %!s(int64=18) %!d(string=hai) anos
worldmap.stwm 6be0850d42 Fix small worldmap path issue %!s(int64=9) %!d(string=hai) anos
zh_CN.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos
zh_TW.po 74c0781a7e translation update %!s(int64=9) %!d(string=hai) anos