Commit History

Author SHA1 Message Date
  serano01 b1145b47c9 Fix Minor Tiling Errors [ci skip] 3 years ago
  Carsten Wirtz 73f88ad9a5 New crystalcave tileset by RustyBox and Alzter (#1615) 4 years ago
  Ocelot 9c636e2e35 Level Improvements 4 years ago
  Tobias Markus 6627ddd58e Revert "Revert weluvgoatz's accidental commit" 5 years ago
  Tobias Markus 6bb0727533 Revert weluvgoatz's accidental commit 5 years ago
  serano01 202d09613b Update crystal_cataclysm.stl 5 years ago
  serano01 6809331164 Fixed Level Exit 5 years ago
  Ingo Ruhnke f949b08e77 Resave of levels to apply speed -> speed-x/speed-y change 6 years ago
  Ingo Ruhnke c8c3ed40ab Resave of levels to increase version number from 2 to 3 6 years ago
  Ingo Ruhnke 6b23b8e41d Add mandatory "Camera" name to 'camera' objects 6 years ago
  Ingo Ruhnke 9913dc7bc5 Resave to convert old style Path into PathGameObject 6 years ago
  Ingo Ruhnke 9c6d162bb8 Resave to apply changes to 'music' and 'ambient-light' 6 years ago
  Ingo Ruhnke 33140319f1 Don't store sprite property in .stl./stwm when equal to default 6 years ago
  Ingo Ruhnke b9fc4a3c0f Resave due to changes to Decal 6 years ago
  Ingo Ruhnke e8cf749bd6 Changed layer -> z-pos for world1,bonus1,bonus2,bonus3,halloween2014 6 years ago
  Ingo Ruhnke a861294e1e Resaved all of bonus3/ with supertux-editor 6 years ago
  Max Teufel c656b918e7 levels: Use *.music files where appropriate to ensure correct looping 8 years ago
  Tobias Markus 56cd6ed40f Change my description to project lead ad interim 8 years ago