Commit History

Autor SHA1 Mensaxe Data
  weluvgoatz 0e64b69dca Update water and other tiles in levels (#1909) [ci skip] %!s(int64=3) %!d(string=hai) anos
  Ocelot b7fdb170cc Level Improvements %!s(int64=4) %!d(string=hai) anos
  Ocelot af0d6c7872 Revert "Level Improvements" %!s(int64=4) %!d(string=hai) anos
  Ocelot 7d8c275ae5 Level Improvements %!s(int64=4) %!d(string=hai) anos
  Ocelot 5027772ed5 Level Improvements %!s(int64=4) %!d(string=hai) anos
  serano01 913c3b5162 Level Improvements %!s(int64=4) %!d(string=hai) anos
  Tobias Markus 6627ddd58e Revert "Revert weluvgoatz's accidental commit" %!s(int64=5) %!d(string=hai) anos
  Tobias Markus 6bb0727533 Revert weluvgoatz's accidental commit %!s(int64=5) %!d(string=hai) anos
  serano01 2cb79715ff Update bonus-level5.stl %!s(int64=5) %!d(string=hai) anos
  serano01 8e999905aa Level improvements for "Area 42" %!s(int64=5) %!d(string=hai) anos
  Ingo Ruhnke c8c3ed40ab Resave of levels to increase version number from 2 to 3 %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 6b23b8e41d Add mandatory "Camera" name to 'camera' objects %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke e4d9f223d2 Resave to fix mistakes in the sorting order %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 9913dc7bc5 Resave to convert old style Path into PathGameObject %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 9c6d162bb8 Resave to apply changes to 'music' and 'ambient-light' %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 94725ed07c Resaved most of bonus1/ with supertux-editor %!s(int64=6) %!d(string=hai) anos
  Tobias Markus 56cd6ed40f Change my description to project lead ad interim %!s(int64=8) %!d(string=hai) anos