serano01
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27be89567a
"Coconut Fortress" - Fix Tiling [ci skip]
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%!s(int64=4) %!d(string=hai) anos |
serano01
|
f8390f7984
Make Water swimable
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%!s(int64=4) %!d(string=hai) anos |
Tobias Markus
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6627ddd58e
Revert "Revert weluvgoatz's accidental commit"
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%!s(int64=5) %!d(string=hai) anos |
Tobias Markus
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6bb0727533
Revert weluvgoatz's accidental commit
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%!s(int64=5) %!d(string=hai) anos |
serano01
|
68db4a6ce3
Update coconut_fortress.stl
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%!s(int64=5) %!d(string=hai) anos |
serano01
|
cc61dff872
"Coconut Fortress" - Improvements
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%!s(int64=5) %!d(string=hai) anos |
Ingo Ruhnke
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c8c3ed40ab
Resave of levels to increase version number from 2 to 3
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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6b23b8e41d
Add mandatory "Camera" name to 'camera' objects
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
|
950a6b74ee
Resave to remove unnecessary sprite tags with default value
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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e4d9f223d2
Resave to fix mistakes in the sorting order
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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9913dc7bc5
Resave to convert old style Path into PathGameObject
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
|
9c6d162bb8
Resave to apply changes to 'music' and 'ambient-light'
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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f87a17e83f
Another round of resaving
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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a861294e1e
Resaved all of bonus3/ with supertux-editor
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%!s(int64=6) %!d(string=hai) anos |
Max Teufel
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c656b918e7
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
Tobias Markus
|
56cd6ed40f
Change my description to project lead ad interim
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%!s(int64=8) %!d(string=hai) anos |