Mathnerd314
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dda1f25f5c
* Fix some warnings & bugs in the save/load logic
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9 years ago |
Benjamin Leduc
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16f5825c87
Few level polish
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9 years ago |
Ryan Flegel
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43126241b0
#316: Added mathnerd314's trampoline sign and added it to Bouncy Coils level
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16 years ago |
Arvid Norlander
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05daee38f4
Updated levels using music/forest.ogg to use music/forest.music
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17 years ago |
Christoph Sommer
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1eedb56ccd
Explicitly added license tag to all Forest World levels (except airkey.stl)
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17 years ago |
Arvid Norlander
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88aec109be
Loaded and resaved all levels without changes to them to make future patches and svn diffs simpler as there was still some levels not edited after sorting was added to the editor and some from before the change to write tilemaps on several lines.
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18 years ago |
Christoph Sommer
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959f514b78
Merged back changes from 0.3.x branch
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18 years ago |
Arvid Norlander
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5ea541d387
Merged some fixes of levels from r4282 and r4283 into trunk.
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18 years ago |
Stephen Groundwater
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18b731c69b
Updated key outlines for status bar, changed exit tree, added exit outhouse, added new forest background and made updates to some underground tiles.
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18 years ago |
Arvid Norlander
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cbfc9bb03c
Fixed edge tiles and missing tiles in some levels.
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18 years ago |
Christoph Sommer
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5a86cfc4cf
Equipped levels with fade-away tilemaps
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18 years ago |
Christoph Sommer
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0cb71b51f7
Dumbed down levels a bit
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18 years ago |
Christoph Sommer
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d7447e8b31
Tux no longer hovers above earth floor tiles. Now more in line with existing tiles.
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18 years ago |
Christoph Sommer
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d84d73b701
Made trampolines less likely to interfere with level design:
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18 years ago |
Christoph Sommer
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a80dc20d22
Made levels a bit easier to beat
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18 years ago |
Christoph Sommer
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40fd305278
Removed all spikes from all levels. Decreased difficulty to a saner
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18 years ago |
Arvid Norlander
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60f2290509
Cleaned up edge tiles, added extra bg/fg where needed and other minor fixes in some of sommers's levels
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18 years ago |
Christoph Sommer
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0aa19b0cbf
Improved levels a bit
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18 years ago |
Stephen Groundwater
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ade819f400
Created a new (better?) exit tree. See tree-exit.stl. Still needs work.
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18 years ago |
Stephen Groundwater
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681ca82d95
Restored castle/door.png, fixing tile 1526 which was used in W2/christoph1. Added end of level exit tree to W2/christoph1. More work on water's edge tiles.
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18 years ago |
Matthias Braun
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1ff837fd2c
change notion from layers to z-pos in levelfiles
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18 years ago |
Christoph Sommer
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966779db00
Added secretarea triggers / refined world2 levels a bit
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18 years ago |
Ondřej Hošek
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1ebbfa05cc
* Tux now stops at crossroads on worldmaps
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18 years ago |
Stephen Groundwater
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b270bc91ee
replaces bell with firefly, renaming the level reset points
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18 years ago |
Christoph Sommer
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6d4503fa35
Two new levels to have fun in / Sync with trunk
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18 years ago |