serano01
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1de4fbd066
Level Improvements [ci skip]
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%!s(int64=4) %!d(string=hai) anos |
Ocelot
|
9c636e2e35
Level Improvements
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%!s(int64=4) %!d(string=hai) anos |
serano01
|
7db620a45f
Level Improvements
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%!s(int64=4) %!d(string=hai) anos |
Tobias Markus
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6627ddd58e
Revert "Revert weluvgoatz's accidental commit"
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%!s(int64=5) %!d(string=hai) anos |
Tobias Markus
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6bb0727533
Revert weluvgoatz's accidental commit
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%!s(int64=5) %!d(string=hai) anos |
serano01
|
566e4e7974
Update cavern_v2.stl
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%!s(int64=5) %!d(string=hai) anos |
Ingo Ruhnke
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c8c3ed40ab
Resave of levels to increase version number from 2 to 3
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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6b23b8e41d
Add mandatory "Camera" name to 'camera' objects
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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9913dc7bc5
Resave to convert old style Path into PathGameObject
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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9c6d162bb8
Resave to apply changes to 'music' and 'ambient-light'
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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33140319f1
Don't store sprite property in .stl./stwm when equal to default
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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d264491d73
Resaved with latest supertux-editor.exe to remove color tags
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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a861294e1e
Resaved all of bonus3/ with supertux-editor
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%!s(int64=6) %!d(string=hai) anos |
Max Teufel
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c656b918e7
levels: Use *.music files where appropriate to ensure correct looping
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%!s(int64=8) %!d(string=hai) anos |
Tobias Markus
|
56cd6ed40f
Change my description to project lead ad interim
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%!s(int64=8) %!d(string=hai) anos |