Commit History

Autor SHA1 Mensaxe Data
  Ocelot 9c636e2e35 Level Improvements %!s(int64=4) %!d(string=hai) anos
  serano01 982e962733 Level Improvements %!s(int64=4) %!d(string=hai) anos
  Tobias Markus 6627ddd58e Revert "Revert weluvgoatz's accidental commit" %!s(int64=5) %!d(string=hai) anos
  Tobias Markus 6bb0727533 Revert weluvgoatz's accidental commit %!s(int64=5) %!d(string=hai) anos
  serano01 612f478b3a Update deep_deeper.stl %!s(int64=5) %!d(string=hai) anos
  Ingo Ruhnke c8c3ed40ab Resave of levels to increase version number from 2 to 3 %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 6b23b8e41d Add mandatory "Camera" name to 'camera' objects %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 9913dc7bc5 Resave to convert old style Path into PathGameObject %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 9c6d162bb8 Resave to apply changes to 'music' and 'ambient-light' %!s(int64=6) %!d(string=hai) anos
  Max Teufel c656b918e7 levels: Use *.music files where appropriate to ensure correct looping %!s(int64=8) %!d(string=hai) anos
  Tobias Markus 56cd6ed40f Change my description to project lead ad interim %!s(int64=8) %!d(string=hai) anos