Commit History

Autor SHA1 Mensaxe Data
  weluvgoatz 0e64b69dca Update water and other tiles in levels (#1909) [ci skip] %!s(int64=3) %!d(string=hai) anos
  serano01 677fa4f86d Level Improvements %!s(int64=4) %!d(string=hai) anos
  serano01 ca04c35183 Add files via upload %!s(int64=4) %!d(string=hai) anos
  serano01 e94038c51a Update "Abandoned Castle" %!s(int64=5) %!d(string=hai) anos
  Tobias Markus 6627ddd58e Revert "Revert weluvgoatz's accidental commit" %!s(int64=5) %!d(string=hai) anos
  Tobias Markus 6bb0727533 Revert weluvgoatz's accidental commit %!s(int64=5) %!d(string=hai) anos
  serano01 57ca704eb2 Update abandoned_castle.stl %!s(int64=5) %!d(string=hai) anos
  Ingo Ruhnke c8c3ed40ab Resave of levels to increase version number from 2 to 3 %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 6b23b8e41d Add mandatory "Camera" name to 'camera' objects %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 11c352d882 Resave to remove unnecessary sprite tags with default value %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 9913dc7bc5 Resave to convert old style Path into PathGameObject %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 9c6d162bb8 Resave to apply changes to 'music' and 'ambient-light' %!s(int64=6) %!d(string=hai) anos
  Tobias Markus 56cd6ed40f Change my description to project lead ad interim %!s(int64=8) %!d(string=hai) anos