Historique des commits

Auteur SHA1 Message Date
  mrkubax10 42fbdf99bf Bomb: Play bomb_tick.ogg simultaneously with fizz.wav il y a 1 an
  Servalot da00798b97 bomb tick sound (4s) il y a 1 an
  Prune Juice 78e1d700af Add `Level.has_active_sequence()` to scripting API. (#2625) il y a 1 an
  Tobias Markus d950d26c9f Fix cpplint il y a 1 an
  Carsten Wirtz 95f14170af Update several icons + update missing texture (#2493) il y a 1 an
  Vankata453 17c9076d1d Worldmap support for adding objects through scripting (#2599) il y a 1 an
  Tobias Markus c4708e96c3 Small code style fix in worldmap.cpp il y a 1 an
  Tobias Markus 144c370df3 Fix sound manager code style il y a 1 an
  Tobias Markus 9f9eb47fa1 Small code style fix in UnstableTile il y a 1 an
  Tobias Markus 5c96780f35 Use set_action direction function in more cases il y a 1 an
  Tobias Markus f0349b2158 Code style in SoundManager il y a 1 an
  Jiří Paleček 07bd100c35 Fix loading of blend mode and draw target of horizontal gradients + always save colours as top and bottom (#2605) il y a 1 an
  Vankata453 eee2cf84a3 Remove unneeded copy and cast in "camera.cpp" il y a 1 an
  Carsten Wirtz ff4dbe3590 Scared Gold Bomb (#2559) il y a 1 an
  Vankata453 175c3104e5 Do not proceed shrinking `Rectf`, if size would go below 0 il y a 1 an
  Vankata453 2c993d44a4 Revert "Make sure `Rectf` width and height never go below 0" il y a 1 an
  Vankata453 e5e919a551 Improvements to object type support, object versioning (#2542) il y a 1 an
  MatusGuy 974c0df097 Apply patch by matusguy: Add m_screen_stack getter to ScreenManager il y a 1 an
  Vankata453 d5ca4bfb2b Fix camera zooming in "manual" mode (#2607) il y a 1 an
  Prune Juice 1bb3629cbc Tuxs action updates regardless of whether Tux is being drawn. (#2613) il y a 1 an
  Vankata453 154315da07 Extend sub-pixel rendering support (#2609) il y a 1 an
  Vankata453 b59db06f05 Add scriptable earthquake effect to Camera (#2612) il y a 1 an
  Tobias Markus 02711d9070 Display languages localized (#2610) il y a 1 an
  Carsten Wirtz 26823da7f4 Merge pull request #2614 from Narre/darttrap_hitbox il y a 1 an
  Jiří Paleček d4ea33ddae adjust darttrap's hitbox to spawn darts at the correct position il y a 1 an
  Jiří Paleček bc496de118 Make thrown bombs explode on impact (#2586) il y a 1 an
  Jiří Paleček 6bf9b3f2f0 Re-disable gravity for Sleeping Crystallo, fix missing sprite actions (#2588) il y a 1 an
  Carsten Wirtz fac53f072f Minor tweaks in `switch.sprite` il y a 1 an
  Carsten Wirtz 0dff0aad6a Update images for the windows installer (#2608) il y a 1 an
  Jiří Paleček 566b461bdc Fix SDL gradient overlaps + SDL rendering of sector-wide gradients (#2597) il y a 1 an