weluvgoatz
|
0e64b69dca
Update water and other tiles in levels (#1909) [ci skip]
|
3 lat temu |
serano01
|
677fa4f86d
Level Improvements
|
4 lat temu |
Tobias Markus
|
6627ddd58e
Revert "Revert weluvgoatz's accidental commit"
|
5 lat temu |
Tobias Markus
|
6bb0727533
Revert weluvgoatz's accidental commit
|
5 lat temu |
serano01
|
bc34578612
Update snowy_hill.stl
|
5 lat temu |
Ingo Ruhnke
|
f949b08e77
Resave of levels to apply speed -> speed-x/speed-y change
|
6 lat temu |
Ingo Ruhnke
|
c8c3ed40ab
Resave of levels to increase version number from 2 to 3
|
6 lat temu |
Ingo Ruhnke
|
6b23b8e41d
Add mandatory "Camera" name to 'camera' objects
|
6 lat temu |
Ingo Ruhnke
|
e4d9f223d2
Resave to fix mistakes in the sorting order
|
6 lat temu |
Ingo Ruhnke
|
9913dc7bc5
Resave to convert old style Path into PathGameObject
|
6 lat temu |
Ingo Ruhnke
|
9c6d162bb8
Resave to apply changes to 'music' and 'ambient-light'
|
6 lat temu |
Ingo Ruhnke
|
33140319f1
Don't store sprite property in .stl./stwm when equal to default
|
6 lat temu |
Ingo Ruhnke
|
a861294e1e
Resaved all of bonus3/ with supertux-editor
|
6 lat temu |
Max Teufel
|
c656b918e7
levels: Use *.music files where appropriate to ensure correct looping
|
8 lat temu |
Tobias Markus
|
56cd6ed40f
Change my description to project lead ad interim
|
8 lat temu |