Commit History

Autor SHA1 Mensaxe Data
  Miloš Klouček 9dd90c8ec7 Store "one-way" worldmap attribute, because AnMaster said, that it's meaningfull %!s(int64=16) %!d(string=hai) anos
  Miloš Klouček 323f5dc861 Support for more editor-images or editor-images with regions %!s(int64=16) %!d(string=hai) anos
  Miloš Klouček 812e983033 trying to add Id tags in tilemanager files %!s(int64=16) %!d(string=hai) anos
  Miloš Klouček ae48931792 Rewritten tile properties code to store tile attributes in same way as the game or editor (allows implementation of more-tiles-in-one-entry named "tiles" in the future) %!s(int64=16) %!d(string=hai) anos
  Arvid Norlander 7af002362d Removed trailing whitespaces in tilemanager source files (yes I know that code needs to be updated to work but I might do that later when I have time, if someone else doesn't do it first) %!s(int64=18) %!d(string=hai) anos
  Matthias Braun 6ae2d154b9 more adjustments to collision detection, tux is correctly placed above badguys again and doesn't die by jumping on mriceblocks and yeti %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel b263b99497 added Hidden Flag to Tile Manager %!s(int64=19) %!d(string=hai) anos
  Matthias Braun c0093d2509 -Started to move stuff from library back to main game %!s(int64=19) %!d(string=hai) anos
  Marek Moeckel 6697921480 renamed contrib directory to tools %!s(int64=20) %!d(string=hai) anos