Miloš Klouček
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9dd90c8ec7
Store "one-way" worldmap attribute, because AnMaster said, that it's meaningfull
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%!s(int64=16) %!d(string=hai) anos |
Miloš Klouček
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323f5dc861
Support for more editor-images or editor-images with regions
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%!s(int64=16) %!d(string=hai) anos |
Miloš Klouček
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812e983033
trying to add Id tags in tilemanager files
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%!s(int64=16) %!d(string=hai) anos |
Miloš Klouček
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ae48931792
Rewritten tile properties code to store tile attributes in same way as the game or editor (allows implementation of more-tiles-in-one-entry named "tiles" in the future)
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%!s(int64=16) %!d(string=hai) anos |
Arvid Norlander
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7af002362d
Removed trailing whitespaces in tilemanager source files (yes I know that code needs to be updated to work but I might do that later when I have time, if someone else doesn't do it first)
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%!s(int64=18) %!d(string=hai) anos |
Matthias Braun
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6ae2d154b9
more adjustments to collision detection, tux is correctly placed above badguys again and doesn't die by jumping on mriceblocks and yeti
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%!s(int64=19) %!d(string=hai) anos |
Marek Moeckel
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b263b99497
added Hidden Flag to Tile Manager
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%!s(int64=19) %!d(string=hai) anos |
Matthias Braun
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c0093d2509
-Started to move stuff from library back to main game
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%!s(int64=19) %!d(string=hai) anos |
Marek Moeckel
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6697921480
renamed contrib directory to tools
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%!s(int64=20) %!d(string=hai) anos |