Tobias Markus
|
7fa69d1e38
Move default gradient colors to static variable
|
il y a 1 mois |
Marty
|
7ba9be1352
Replace asserts with clamping in color constructor (#2993)
|
il y a 1 mois |
Carsten Wirtz
|
d558ff19b6
Fix weird value for ambient light in "levels/revenge_in_redmond/intro.stl"
|
il y a 1 mois |
Frostwithasideofsalt
|
158d454c22
Remove `set_gamma`, `exit_screen` and `set_next_worldmap` scripting functions (#3143)
|
il y a 1 mois |
Vankata453
|
1b83fa2462
`TileMap::set_solid` now matches the default value for `solid` argument in documentation
|
il y a 1 mois |
Vankata453
|
9ee7976cb5
Scripting reference: Format both "Summary" and "Instances"
|
il y a 1 mois |
Vankata453
|
2451a82625
Squirrel: Default argument support for exposed C++ functions (#3025)
|
il y a 1 mois |
Tobias Markus
|
4e5457f6de
Try using macos-13 as Mac OS X CI (#3127)
|
il y a 1 mois |
Marty
|
596dbac273
Fix max drop height on slopes (part 2) (#3060)
|
il y a 1 mois |
MatusGuy
|
7ead90316c
Merge branch 'master' of https://github.com/SuperTux/supertux into real-master
|
il y a 1 mois |
MatusGuy
|
db8fc1c22c
Prevent darttrap from being pushed around by rocks and such
|
il y a 1 mois |
Carsten Wirtz
|
47222f7416
Increase brightness of Corrupted Spikevines + adjust hue for better visibility [ci skip]
|
il y a 1 mois |
Vankata453
|
c2e6b766db
`Camera::set_scale` now resets any on-going scaling
|
il y a 2 mois |
Vankata453
|
03a2e7e77b
Remove `worldmap::WorldMapScreen`
|
il y a 2 mois |
Vankata453
|
fdb12b969e
Re-activate `Editor` if loading worldmap fails when testing
|
il y a 2 mois |
Vankata453
|
dacbc405b9
Fix `Sector::finish_construction()` setting default gradient on missing background
|
il y a 2 mois |
Vankata453
|
0cd710a483
Re-add missing path in "who_is_gown.stl"
|
il y a 2 mois |
Vankata453
|
4b7af7b4d2
Compress "tilemap" "tiles" in menu, credits and "Revenge in Redmond" levels
|
il y a 2 mois |
Vankata453
|
3d7e630f87
`Rectf::p1()`: Return `const Vector&`
|
il y a 2 mois |
Vankata453
|
c2b560bfbd
Do not resize `TileMap` on missing width/height if no `Sector` is active
|
il y a 2 mois |
Vankata453
|
8687240b89
`SectorParser`: Basic details in object creation failure warning
|
il y a 2 mois |
Vankata453
|
74ada4ff1e
Compress `TileMap` tiles in level file (#3124)
|
il y a 2 mois |
Vankata453
|
f6241d1ab1
Read level "statistics" properties for worldmap level tiles
|
il y a 2 mois |
Vankata453
|
76bfa44ce1
Revert "`Canvas`: Store `DrawingRequest` pointer `vector`s in a `map`"
|
il y a 2 mois |
bruhmoent
|
ea022d03b5
Color Clipboard (#3100)
|
il y a 2 mois |
Vankata453
|
6cb2c4bff3
`Canvas`: Store `DrawingRequest` pointer `vector`s in a `map`
|
il y a 2 mois |
swagtoy
|
e34bc46c3d
Don't call `GameSession::restart_level` in the constructor
|
il y a 2 mois |
Vankata453
|
b189f1ea84
`physfsutil`: Enumerating files recursively, utilize `PHYSFS_enumerate`
|
il y a 2 mois |
Vankata453
|
71403c2ace
Ensure there is at least one tilemap in a `Sector`
|
il y a 2 mois |
Vankata453
|
48e97dd6eb
Handle errors when loading level in `Editor`
|
il y a 2 mois |