Commit History

Author SHA1 Message Date
  LMH 7c66b71fcd Added parallax background and made tweaks to 'A Path in the Clouds' to make stats more obtainable 11 years ago
  CT. da'Bomb 9ab99e98d9 Lowered spawn points and added more music variety to world 1 levels 12 years ago
  Florian Forster dd0edc42d9 Level 1-21 "A Path in the Clouds": Make the background more random. 15 years ago
  Florian Forster 3a0613c1d0 Level 1-21 "A Path in the Clouds": Resize level to height 25 tiles. 15 years ago
  Florian Forster ecf82d12e8 Level 1-21 "A Path in the Clouds": Make edges between snow and ice nicer. 15 years ago
  Mathnerd314 75acd4b141 * Add Airship (regular above-ground theme) and Battle (castle/boss theme) music courtesy remaxim @ OpenGameArt 15 years ago
  Mathnerd314 7e15c4f871 * Finish work on Path through the Clouds 15 years ago
  Mathnerd314 1c8a9bf741 Oops! search and replace isn't good enough - change back y-values to originals 16 years ago
  Mathnerd314 f20a79b098 Fun with unisolid tiles. Replaced each normal tile with its unisolid equivalent. The cave portion needs work, 16 years ago
  Christoph Sommer b9fb05380b Explicitly added license tag to all Icyisland levels 18 years ago
  Arvid Norlander 814f4ccacf Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally) 18 years ago
  Arvid Norlander a37eae9c9a Fixed small background problem in world1 levels by adding image-top/image-bottom 18 years ago
  Arvid Norlander 6edd5080d6 Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) 18 years ago
  Arvid Norlander 3d248d6dd4 Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. 18 years ago
  Arvid Norlander 8ee73d2065 Fixed world1/21 - A Path in the Clouds.stl 18 years ago
  Christoph Sommer d57f5663a0 Added fading secret-area covers to some levels 18 years ago
  Matthias Braun 1ff837fd2c change notion from layers to z-pos in levelfiles 19 years ago
  Christoph Sommer 966779db00 Added secretarea triggers / refined world2 levels a bit 19 years ago
  Matthias Braun 6ae4e9ff5b fix invisible blocks 19 years ago
  Matthias Braun 0b60c77a1a - remove pointless leveltime from world1 levels 19 years ago
  Marek Moeckel 4fbd3ec73f renamed world1 levels so they include the level's title 19 years ago