Commit History

Author SHA1 Message Date
  Arvid Norlander 9717c933fe Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read) 18 years ago
  Arvid Norlander 1ed8881512 Opened and resaved all old bonus levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this. 18 years ago
  Christoph Sommer ff4c0208f3 Checked in levels/bonus1/ fixes by Arvid Norlander 18 years ago
  Matthias Braun 1ff837fd2c change notion from layers to z-pos in levelfiles 19 years ago
  Christoph Sommer 3758cb96af Increased level height to 19 tiles 19 years ago
  Matthias Braun e7d8a0f2ce music and image paths in levels are now absolute (from datadir) 19 years ago
  Ondřej Hošek 163da85556 * Level time now respects top border 19 years ago
  Ondřej Hošek 023b4d4fdb Converted bonus1 levels to the new format and fixed the Czech translation. 19 years ago
  Marek Moeckel 652a03bec4 converted all music files to Ogg Vorbis 19 years ago
  Matthias Braun aeec9baba3 - Refactored worldmap a bit to reuse GameObject from the rest of the game 20 years ago
  Matthias Braun 50f66df663 rename basest back to data 20 years ago
  Marek Moeckel fd8c5a4798 removed old data and contrib, new files will follow 20 years ago
  Matthias Braun c7fe25b98f -Fix bugs where resources from source directory weren't always found 20 years ago
  Ryan Flegel bbc87e24b3 typo pointed out by Richard Smith 20 years ago
  Marek Moeckel f3893b000a copied 0.1.2 bonus levels to HEAD branch 20 years ago
  Marek Moeckel d8a6da417f Removed obsolete level directories 20 years ago