Matthias Braun bb06371e3f fix layer comparer %!s(int64=17) %!d(string=hai) anos
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DataStructures 89a017b4bb changes for new drawing branch %!s(int64=17) %!d(string=hai) anos
Drawing bb06371e3f fix layer comparer %!s(int64=17) %!d(string=hai) anos
Libs 5e4fa59c2a Added scrollbars to main window %!s(int64=18) %!d(string=hai) anos
SceneGraph 743ca38e71 Added code to skip drawing tilemaps that are hidden. %!s(int64=18) %!d(string=hai) anos
resources 6b53b57bf0 initial import of supertux-sharp %!s(int64=19) %!d(string=hai) anos
AssemblyInfo.cs 1799210293 Merged r4305 from 0_3_x branch into trunk: "Editor (0.3.x branch): Set svn:keywords = Id on most(?) files." %!s(int64=18) %!d(string=hai) anos
ErrorDialog.cs 008d882338 Fixed some issues found by the mono tool gendarme (see http://www.mono-project.com/Gendarme for more info) %!s(int64=18) %!d(string=hai) anos
GLWidgetBase.cs 0359430784 Changed yet more things to use LogManager %!s(int64=18) %!d(string=hai) anos
IEditor.cs 89a017b4bb changes for new drawing branch %!s(int64=17) %!d(string=hai) anos
LogManager.cs 2def9cb417 Made editor not crash if a tile doesn't exist, instead output a warning. %!s(int64=18) %!d(string=hai) anos
RenderView.cs 89a017b4bb changes for new drawing branch %!s(int64=17) %!d(string=hai) anos
ScrollBarRenderView.cs 89a017b4bb changes for new drawing branch %!s(int64=17) %!d(string=hai) anos
libeditor.csproj e39267bfcb Updating MSVC# project files. This compiles with MSVC# in vmware, no idea if the editor will run on Windows though. %!s(int64=17) %!d(string=hai) anos
libeditor.mdp 5e4fa59c2a Added scrollbars to main window %!s(int64=18) %!d(string=hai) anos