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DataStructures
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dd21585e42
Fix for an out-of-bounds error in the editor
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14 年之前 |
Drawing
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c1864f037e
Added fallback so Texture load failure doesn't throw
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6 年之前 |
Libs
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83f3ffbb21
fixed some typos
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12 年之前 |
SceneGraph
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5f897f4e6b
Improve error messages, should help to track down a crashbug (and prevent null-pointer-exception that crashed the editor)
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15 年之前 |
resources
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6b53b57bf0
initial import of supertux-sharp
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19 年之前 |
AssemblyInfo.cs
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b1bd4aa2d8
fixing many compiler warnings
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12 年之前 |
ErrorDialog.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 年之前 |
GLWidgetBase.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 年之前 |
ITool.cs
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a540e87da1
Some more IEditor -> ITool renames
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15 年之前 |
LogManager.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 年之前 |
ReferenceComparer.cs
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3a854c9c54
* Put ReferenceComparer into separate file
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15 年之前 |
RenderView.cs
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c3856412fb
Reset cursor to LEFT_PTR when unloading cursorchage editor. I may not work with other cursor themes, I don't guarantee anything... But it should work for >50% of people
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15 年之前 |
ScrollBarRenderView.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 年之前 |
libeditor.csproj
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39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
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12 年之前 |
libeditor.mdp
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809f51c0a1
Fixed paths for monodevelop
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11 年之前 |