Ingo Ruhnke
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c8a3d180fd
Add remaining type annotations
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%!s(int64=2) %!d(string=hai) anos |
Ingo Ruhnke
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0e8f90d4ca
Use specific imports to avoid circular imports
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%!s(int64=2) %!d(string=hai) anos |
Ingo Ruhnke
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77ebf89716
Add more type annotations
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%!s(int64=2) %!d(string=hai) anos |
Ingo Ruhnke
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d88b673d45
Add some type annotations
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%!s(int64=2) %!d(string=hai) anos |
Ingo Ruhnke
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73c13d7d8f
Split supertux.gameobj into .gameobj, .gameobjs and .constraint
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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7a53ba12dd
More property tweaking
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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bfc7128ec7
Load badguys from supertux.badguys
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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775de6a103
Tweaked more properties and added some objects
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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2afceb1a2f
Fixed remaining flake warnings
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%!s(int64=6) %!d(string=hai) anos |
Ingo Ruhnke
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7ca62b459f
First round of flake cleanup
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%!s(int64=6) %!d(string=hai) anos |
Karkus
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ac2c2a7340
Flexlay uses Python's logging module
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%!s(int64=9) %!d(string=hai) anos |
Karkus
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2bc8a7f45b
Hide Camera from user
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%!s(int64=9) %!d(string=hai) anos |
Max Teufel
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4ef86203cb
supertux: add support for pushbutton
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%!s(int64=9) %!d(string=hai) anos |
Karkus
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0f5880e282
Running Worldmaps now works, partially.
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%!s(int64=9) %!d(string=hai) anos |
Karkus
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df21bdee6b
Reorganisation
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%!s(int64=9) %!d(string=hai) anos |
Daniel Butum
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111066b923
Run PEP8 cleaner on the project
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%!s(int64=9) %!d(string=hai) anos |
Karkus
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5c54c0aab5
Creates new BadGuyProperty
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%!s(int64=9) %!d(string=hai) anos |
Karkus
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ad621d660d
Sprites stored in data/supertux/objects.csv
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%!s(int64=9) %!d(string=hai) anos |
Karkus
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fa45a8e583
Makes Decals display correctly
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%!s(int64=9) %!d(string=hai) anos |
Tobias Markus
|
92e8bd40a2
Change mrbomb sprite filename
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%!s(int64=9) %!d(string=hai) anos |
Ingo Ruhnke
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4f104a0b61
Some more level loading fixes for SuperTux
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
|
b784d21484
Implemented support for some more objects and properties
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
|
465a72ad6d
Added Torch, Candle and brought SecretArea and target_time in line with the C# editor
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
|
66b421f975
More fixes to object loading and saving
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
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b6a504d6cd
Fixed some more GameObj types, editor now loads all levels aside from some old_test/ ones
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
|
f31bd7500d
Some more fixes to the new property system
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
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98deea9d48
Implemented basic load/save for the new Property system
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%!s(int64=10) %!d(string=hai) anos |
Ingo Ruhnke
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0eace66100
Rewrote SuperTux GameObj and ObjectBrush handling, removed V1 load/save support
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%!s(int64=10) %!d(string=hai) anos |