Commit History

Autor SHA1 Mensaxe Data
  Ingo Ruhnke c8a3d180fd Add remaining type annotations %!s(int64=2) %!d(string=hai) anos
  Ingo Ruhnke 0e8f90d4ca Use specific imports to avoid circular imports %!s(int64=2) %!d(string=hai) anos
  Ingo Ruhnke 77ebf89716 Add more type annotations %!s(int64=2) %!d(string=hai) anos
  Ingo Ruhnke d88b673d45 Add some type annotations %!s(int64=2) %!d(string=hai) anos
  Ingo Ruhnke 1c21dea31c Improved z-pos handling %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 775de6a103 Tweaked more properties and added some objects %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 30f54a5415 Added some more missing properties %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke 135c181152 Only write InlinePosProperty when different from default %!s(int64=6) %!d(string=hai) anos
  Ingo Ruhnke cd1b8b7369 Moved supertux specific properties to supertux.property %!s(int64=6) %!d(string=hai) anos
  Karkus f512dc5b5a Move "Property" file from supertux to flexlay %!s(int64=9) %!d(string=hai) anos
  Karkus 8b97cc0604 Adds SuperTuxArguments object to handle command-line args. %!s(int64=9) %!d(string=hai) anos
  Karkus 0f5880e282 Running Worldmaps now works, partially. %!s(int64=9) %!d(string=hai) anos
  Daniel Butum 111066b923 Run PEP8 cleaner on the project %!s(int64=9) %!d(string=hai) anos
  Karkus 135c2ec610 Allows user to change tileset Edit > Change Tileset %!s(int64=9) %!d(string=hai) anos
  Karkus 5c54c0aab5 Creates new BadGuyProperty %!s(int64=9) %!d(string=hai) anos
  Karkus fa45a8e583 Makes Decals display correctly %!s(int64=9) %!d(string=hai) anos
  Karkus 87a1a226f3 Fixed EnumProperty Bugs, now inherits StringProperty %!s(int64=9) %!d(string=hai) anos
  Karkus 418d6741bc Allows Properties Widget to change data %!s(int64=9) %!d(string=hai) anos
  Karkus aa45974c11 Adds File Property To GenericDialog and PropertyWidget %!s(int64=9) %!d(string=hai) anos
  Ingo Ruhnke 4f104a0b61 Some more level loading fixes for SuperTux %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke b784d21484 Implemented support for some more objects and properties %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 408cec071f Some more compatibility fixes %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 29ecdc85e4 Added Color to GenericDialog %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 1d27b8c9cc Added load/save support for Camera Path %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 1de94c1ebf Added individual callbacks for each GenericDialog field %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 66b421f975 More fixes to object loading and saving %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke b6a504d6cd Fixed some more GameObj types, editor now loads all levels aside from some old_test/ ones %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke f31bd7500d Some more fixes to the new property system %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 98deea9d48 Implemented basic load/save for the new Property system %!s(int64=10) %!d(string=hai) anos
  Ingo Ruhnke 0eace66100 Rewrote SuperTux GameObj and ObjectBrush handling, removed V1 load/save support %!s(int64=10) %!d(string=hai) anos