Ingo Ruhnke
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102d0a1466
Moved current layer handling into ToolContext, LayerSelector displays now a (non-working) list of layers
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10 years ago |
Ingo Ruhnke
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7b573f4322
Switched to using SExprWriter for saving, brought Flexlay a little closer to the output of the C# editor
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10 years ago |
Ingo Ruhnke
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34b28208be
Fixed some issues with Level save
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10 years ago |
Ingo Ruhnke
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a85a9467ff
Misc fixes
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10 years ago |
Ingo Ruhnke
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687fcce2c9
Fixed some issues with new level file format
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10 years ago |
Ingo Ruhnke
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a552fe5c84
Added test case for level parsing
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10 years ago |
Ingo Ruhnke
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dca7cd78e8
Final round of pylint fixes, supertux/ is now clean
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10 years ago |
Ingo Ruhnke
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b74df978b3
Removed SuperTux v1 saving, it's not working at moment and probably of little use
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10 years ago |
Ingo Ruhnke
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facbf741c3
Lots of more fixes, the SuperTuxEditor Window now starts up again
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10 years ago |
Ingo Ruhnke
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1cd91fd159
Fixed remaining errors, supertux-editor is now flake8 clean
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10 years ago |
Ingo Ruhnke
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7a1fde0116
More Ruby to Python conversion
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10 years ago |
Ingo Ruhnke
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1679b4ca9f
More Ruby to Python porting of the supertux-editor
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10 years ago |