تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ingo Ruhnke 0e8f90d4ca Use specific imports to avoid circular imports 2 سال پیش
  Ingo Ruhnke 77ebf89716 Add more type annotations 2 سال پیش
  Ingo Ruhnke d88b673d45 Add some type annotations 2 سال پیش
  Ingo Ruhnke 775de6a103 Tweaked more properties and added some objects 6 سال پیش
  Ingo Ruhnke 30f54a5415 Added some more missing properties 6 سال پیش
  Ingo Ruhnke bdb910cc98 Only write tileset path when it's different from default 6 سال پیش
  Ingo Ruhnke c8007d3e85 Added some newlines for better spacing 6 سال پیش
  Ingo Ruhnke cf543d7dc0 Switched over to absolute imports, some more cleanup 6 سال پیش
  Ingo Ruhnke 02badbff4b Merge commit '44972054f1f4d3df705f014f909547ae5af4bcac' (aka 'text-editor') 6 سال پیش
  Karkus 8e41d093e4 New Level Wizard Fix 9 سال پیش
  Karkus ac2c2a7340 Flexlay uses Python's logging module 9 سال پیش
  Karkus a3a8095e2b Adds "main" spawnpoint to new sector 9 سال پیش
  Karkus 1e82b39bfe Creates Camera object automatically, forces user to save new level. 9 سال پیش
  Karkus c52eaf33cd Most FileDialogs now look nicer and have suggested file extensions 9 سال پیش
  Karkus 8b97cc0604 Adds SuperTuxArguments object to handle command-line args. 9 سال پیش
  Karkus e2544e8214 Worldmaps load as worldmaps, but don't work. 9 سال پیش
  Karkus 4e84d343a0 Writes tileset to file, and repaints editormap when changed 9 سال پیش
  Tobias Markus ead9eaf8bc Move tileset_path setting to level.py 9 سال پیش
  Tobias Markus bec89b3d7c Take tileset setting into account 9 سال پیش
  Daniel Butum 111066b923 Run PEP8 cleaner on the project 9 سال پیش
  Tobias Markus d33c05a7c0 Move tileset_path setting to level.py 9 سال پیش
  Tobias Markus e28161834f Take tileset setting into account 9 سال پیش
  Ingo Ruhnke 408cec071f Some more compatibility fixes 10 سال پیش
  Ingo Ruhnke 465a72ad6d Added Torch, Candle and brought SecretArea and target_time in line with the C# editor 10 سال پیش
  Ingo Ruhnke ad154c5129 Some more adjustments to the level format 10 سال پیش
  Ingo Ruhnke fd177b502e Renamed save to write and Sector.objects to Sector.object_layer 10 سال پیش
  Ingo Ruhnke c5f72b50e9 Some more fixes to handle V2 level format properly 10 سال پیش
  Ingo Ruhnke 66b421f975 More fixes to object loading and saving 10 سال پیش
  Ingo Ruhnke 0eace66100 Rewrote SuperTux GameObj and ObjectBrush handling, removed V1 load/save support 10 سال پیش
  Ingo Ruhnke 2664d7ff59 Some module dependency cleanup 10 سال پیش