Something In The Water.stl 22 KB

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  1. (supertux-level
  2. (version 3)
  3. (name (_ "Something In The Water"))
  4. (author "niso")
  5. (license "GPL 2+ / CC-by-sa 3.0")
  6. (sector
  7. (name "main")
  8. (ambient-light
  9. (color 1 1 1)
  10. )
  11. (background
  12. (speed 0.5)
  13. (image "images/background/arctis2.png")
  14. )
  15. (camera
  16. (name "Camera")
  17. (mode "normal")
  18. )
  19. (decal
  20. (sprite "images/creatures/mr_bomb/center.png")
  21. (x 1591.861)
  22. (y 754.2047)
  23. )
  24. (decal
  25. (sprite "images/creatures/crystallo/crystallo-left-0.png")
  26. (x 1641.99)
  27. (y 766.6992)
  28. )
  29. (decal
  30. (sprite "images/creatures/mr_iceblock/left-1.png")
  31. (x 1529.451)
  32. (y 787.1256)
  33. )
  34. (decal
  35. (sprite "images/creatures/snowman/walk4.png")
  36. (x 1470.156)
  37. (y 756.9575)
  38. )
  39. (decal
  40. (sprite "images/creatures/snowball/sport-left-1.png")
  41. (x 1558.34)
  42. (y 757.8986)
  43. )
  44. (fish
  45. (x 1410)
  46. (y 867)
  47. )
  48. (flyingsnowball
  49. (x 1541.338)
  50. (y 616.257)
  51. )
  52. (invisible_wall
  53. (width 32)
  54. (height 428)
  55. (x 1344)
  56. (y 404)
  57. )
  58. (jumpy
  59. (x 1701.929)
  60. (y 783.5677)
  61. )
  62. (music
  63. (file "music/intro.ogg")
  64. )
  65. (path
  66. (name "7b3292da-be7e-4845-be19-3eee968dd0ec")
  67. (path
  68. (node
  69. (x 1860)
  70. (y 672)
  71. (time 2.5)
  72. )
  73. (node
  74. (x 1758)
  75. (y 672)
  76. )
  77. )
  78. )
  79. (path
  80. (name "eee38ea3-7e1a-4b57-b1c6-144dbd5d52c9")
  81. (path
  82. (node
  83. (x 1949.892)
  84. (y 58.28514)
  85. (time 5)
  86. )
  87. (node
  88. (x 1216)
  89. (y 736)
  90. (time 5)
  91. )
  92. (node
  93. (x 352)
  94. (y 128)
  95. (time 5)
  96. )
  97. )
  98. )
  99. (platform
  100. (running #f)
  101. (name "Krosh")
  102. (path-ref "7b3292da-be7e-4845-be19-3eee968dd0ec")
  103. (sprite "images/creatures/icecrusher/krosh.sprite")
  104. )
  105. (platform
  106. (running #f)
  107. (name "flyer")
  108. (path-ref "eee38ea3-7e1a-4b57-b1c6-144dbd5d52c9")
  109. (sprite "images/creatures/flying_snowball/flying_snowball.sprite")
  110. )
  111. (scripttrigger
  112. (script "if(! (\"SNOWMANisthere\" in this) ){
  113. Tux.deactivate();
  114. Camera.set_mode( \"manual\" );
  115. Effect.sixteen_to_nine(0);
  116. Camera.scroll_to( 800,780,3);
  117. wait(3);
  118. Text.set_text(\"SNOWMAN: \\nGood to see you, Tux.\");
  119. Text.set_centered(false);
  120. Text.set_font(\"data/images/engine/fonts/andale12-shadow.png\");
  121. Text.fade_in(0.2);
  122. wait(4);
  123. Text.fade_out(0.2);
  124. wait(1.5);
  125. Text.set_text(\"TUX: \\nOh, you've never spoken \\nwith me before.\");
  126. Text.set_centered(false);
  127. Text.fade_in(0.2);
  128. wait(5);
  129. Text.fade_out(0.2);
  130. wait(1.5);
  131. Text.set_text(\"MR. BOMB: \\nWe need your help.\");
  132. Text.set_centered(false);
  133. Text.fade_in(0.2);
  134. wait(4);
  135. Text.fade_out(0.2);
  136. wait(1.5);
  137. Text.set_text(\"TUX: \\nMy help? I don't trust you.\");
  138. Text.set_centered(false);
  139. Text.fade_in(0.2);
  140. wait(4);
  141. Text.fade_out(0.2);
  142. wait(1.5);
  143. Text.set_text(\"MR. ICEBLOCK \\nPlease Tux! There's something in \\nthe water. A scary monster! \");
  144. Text.set_centered(false);
  145. Text.fade_in(0.2);
  146. wait(5);
  147. Text.fade_out(0.2);
  148. wait(1.5);
  149. Text.set_text(\"TUX: \\nI don't believe you.\\nI think it's a trap!\");
  150. Text.set_centered(false);
  151. Text.fade_in(0.2);
  152. wait(4);
  153. Text.fade_out(0.2);
  154. wait(1.5);
  155. Krosh.goto_node(1);
  156. wait(2);
  157. Text.set_text(\"KROSH: \\nTux, please wait!\\nListen to me.\");
  158. Text.set_centered(false);
  159. Text.fade_in(0.2);
  160. wait(4);
  161. Text.fade_out(0.2);
  162. wait(1.5);
  163. Text.set_text(\"KROSH: \\nI saw many fish leaving the sea!\\nIt's dangerous for all of us.\");
  164. Text.set_centered(false);
  165. Text.fade_in(0.2);
  166. wait(5);
  167. Text.fade_out(0.2);
  168. wait(1.5);
  169. Text.set_text(\"SNOWMAN: \\nWe have to work together, Tux.\");
  170. Text.set_centered(false);
  171. Text.set_font(\"data/images/engine/fonts/andale12-shadow.png\");
  172. Text.fade_in(0.2);
  173. wait(4);
  174. Text.fade_out(0.2);
  175. wait(1.5);
  176. Text.set_text(\"TUX: \\nOkay, I'll try my very best.\");
  177. Text.set_centered(false);
  178. Text.fade_in(0.2);
  179. wait(4);
  180. Text.fade_out(0.2);
  181. wait(1.5);
  182. Text.set_text(\"TUX: \\nMaybe my friend Penny \\ncould help us, too.\");
  183. Text.set_centered(false);
  184. Text.fade_in(0.2);
  185. wait(4);
  186. Text.fade_out(0.2);
  187. wait(1.5);
  188. Text.set_text(\"KROSH: \\nWe'll follow you, Tux.\");
  189. Text.set_centered(false);
  190. Text.fade_in(0.2);
  191. wait(4);
  192. Text.fade_out(0.2);
  193. wait(1.5);
  194. Text.set_text(\"KROSH: \\nOne of us will show \\nyou the right way.\");
  195. Text.set_centered(false);
  196. Text.fade_in(0.2);
  197. wait(5);
  198. Text.fade_out(0.2);
  199. wait(1.5);
  200. flyer.goto_node(1);
  201. Text.set_text(\"KROSH: \\nWhen the monster attacks, \\nwe will be there.\");
  202. Text.set_centered(false);
  203. Text.fade_in(0.2);
  204. wait(5);
  205. Text.fade_out(0.2);
  206. wait(1.5);
  207. Text.set_text(\"TUX: \\nSee you soon!\");
  208. Text.set_centered(false);
  209. Text.fade_in(0.2);
  210. wait(4);
  211. Text.fade_out(0.2);
  212. wait(1.5);
  213. Tux.activate()
  214. Camera.set_mode( \"normal\" );
  215. Effect.four_to_three( 0 );
  216. this.SNOWMANisthere <- true;
  217. }")
  218. (button #f)
  219. (width 32)
  220. (height 425.9916)
  221. (x 1065.802)
  222. (y 404)
  223. )
  224. (scripttrigger
  225. (script " Tux.deactivate();
  226. flyer.goto_node(2)
  227. wait(6);
  228. Tux.trigger_sequence(\"endsequence\");")
  229. (button #f)
  230. (width 8)
  231. (height 9.5)
  232. (x 1228)
  233. (y 724.5)
  234. )
  235. (spawnpoint
  236. (name "main")
  237. (x 288)
  238. (y 672)
  239. )
  240. (sspiky
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  243. )
  244. (tilemap
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  247. (name "Background")
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