---
layout: post
title: "SuperTux 0.6.1"
date: 2019-12-15 17:42:00
---

The SuperTux Team is excited to announce the availability of SuperTux 0.6.1. This is first and foremost a bugfix release that fixes reported issues after the release of 0.6.0 a year ago, however, we also introduced a lot of other changes, such as new graphics, levels and other game content.

Changes:
* Rework of the first 3 Bonus Worlds
* Added 3 new bonus worlds to the core game
* Improvements to the story mode
* Addition of Ghost Forest to the Story Mode
* New Backgrounds and Music by BlasterMaster
* Tiles and Sprites Improvements by Alzter, weluvgoatz and RustyBox
* New enemy: The Ghoul
* Fixes and optimizations (Fixing buggy controls, game speed, etc.)
* Level Editor Improvements, Fixes and Optimisations
* Revamp of the Credits Menu
* Blocks (and other objects behaving like blocks, such as lanterns) no longer jitter when stacked on top of one another
* Trampolines as bonus block contents no longer hurt Tux
* An issue causing music not to get saved in the level editor was fixed


If you'd like to help with SuperTux development, you can find more resources in our wiki at <https://github.com/SuperTux/supertux/wiki>. Please [get in touch with us](https://github.com/SuperTux/supertux/wiki/Contact). The fastest way is usually [IRC](https://github.com/SuperTux/supertux/wiki/IRC), but please wait if you don't get an answer immediately. We urgently need more graphic designers and developers for future releases, help in these areas would be really appreciated.

A big thanks to all of our translators who worked very hard to translate the new strings in time.

Source tarballs and builds for Windows (32-bit and 64-bit), OS X/macOS and Linux (via AppImage)
are available on the [Downloads page]({{ site.baseurl }}/download.html), or via
[GitHub](https://github.com/SuperTux/supertux/releases/tag/v0.6.1).
