Smooth E e6cb44d961 Extract game-wide properties for entities and debugging flags into Singleton Scriptable Objects. Make use of namespaces. 1 yıl önce
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Ending Scene.unity 2a11028b77 Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring 1 yıl önce
Ending Scene.unity.meta 2a11028b77 Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring 1 yıl önce
Gameplay.unity d83d4a67fe Draft implementation of calculation-based connection assignment for platforms. Requires debugging. 1 yıl önce
Gameplay.unity.meta c011288bc7 Gotta do it fast now... 1 yıl önce
Main Menu.unity 2a11028b77 Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring 1 yıl önce
Main Menu.unity.meta 2a11028b77 Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring 1 yıl önce
New Beginnings.unity e6cb44d961 Extract game-wide properties for entities and debugging flags into Singleton Scriptable Objects. Make use of namespaces. 1 yıl önce
New Beginnings.unity.meta 2a11028b77 Playing around with possible new ways to generate / build levels. Added a way to generate 3D arrows on Gizmos.. Done some refactoring 1 yıl önce