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- #pragma once
- #include <string>
- #include <vector>
- namespace QuickMedia {
- struct M3U8Stream {
- int width = 0;
- int height = 0;
- int framerate = 0;
- std::string url;
- static M3U8Stream get_highest_resolution_stream(const std::vector<M3U8Stream> &streams);
- };
- std::vector<M3U8Stream> m3u8_get_streams(const std::string &m3u8_data);
- }
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