am_map.h 2.3 KB

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  1. /* Emacs style mode select -*- C++ -*-
  2. *-----------------------------------------------------------------------------
  3. *
  4. *
  5. * PrBoom: a Doom port merged with LxDoom and LSDLDoom
  6. * based on BOOM, a modified and improved DOOM engine
  7. * Copyright (C) 1999 by
  8. * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
  9. * Copyright (C) 1999-2000 by
  10. * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
  11. * Copyright 2005, 2006 by
  12. * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
  13. *
  14. * This program is free software; you can redistribute it and/or
  15. * modify it under the terms of the GNU General Public License
  16. * as published by the Free Software Foundation; either version 2
  17. * of the License, or (at your option) any later version.
  18. *
  19. * This program is distributed in the hope that it will be useful,
  20. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  22. * GNU General Public License for more details.
  23. *
  24. * You should have received a copy of the GNU General Public License
  25. * along with this program; if not, write to the Free Software
  26. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
  27. * 02111-1307, USA.
  28. *
  29. * DESCRIPTION:
  30. * AutoMap module.
  31. *
  32. *-----------------------------------------------------------------------------*/
  33. #ifndef __AMMAP_H__
  34. #define __AMMAP_H__
  35. #include "d_event.h"
  36. #define MAPBITS 12
  37. #define FRACTOMAPBITS (FRACBITS-MAPBITS)
  38. // Used by ST StatusBar stuff.
  39. #define AM_MSGHEADER (('a'<<24)+('m'<<16))
  40. #define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
  41. #define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8))
  42. // scale on entry
  43. #define INITSCALEMTOF (.2*FRACUNIT)
  44. // Called by main loop.
  45. boolean AM_Responder (event_t* ev);
  46. // Called by main loop.
  47. void AM_Ticker (void);
  48. // Called by main loop,
  49. // called instead of view drawer if automap active.
  50. void AM_Drawer (void);
  51. // Called to force the automap to quit
  52. // if the level is completed while it is up.
  53. void AM_Stop (void);
  54. // killough 2/22/98: for saving automap information in savegame:
  55. extern void AM_Start(void);
  56. //jff 4/16/98 make externally available
  57. extern void AM_clearMarks(void);
  58. typedef struct
  59. {
  60. fixed_t x,y;
  61. } mpoint_t;
  62. // end changes -- killough 2/22/98
  63. #endif